/* Copyright 2022 The Kruise Authors. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ package util import ( "reflect" "sort" "testing" corev1 "k8s.io/api/core/v1" metav1 "k8s.io/apimachinery/pkg/apis/meta/v1" "k8s.io/apimachinery/pkg/util/intstr" "k8s.io/utils/ptr" gameKruiseV1alpha1 "github.com/openkruise/kruise-game/apis/v1alpha1" ) func TestGetIndexFromGsName(t *testing.T) { tests := []struct { name string result int }{ { name: "xxx-23-3", result: 3, }, { name: "www_3-12", result: 12, }, } for _, test := range tests { actual := GetIndexFromGsName(test.name) expect := test.result if expect != actual { t.Errorf("expect %v but got %v", expect, actual) } } } func TestDeleteSequenceGs(t *testing.T) { tests := []struct { before []corev1.Pod after []int }{ { before: []corev1.Pod{ { ObjectMeta: metav1.ObjectMeta{ Name: "xxx-0", Labels: map[string]string{ gameKruiseV1alpha1.GameServerOpsStateKey: string(gameKruiseV1alpha1.None), gameKruiseV1alpha1.GameServerDeletePriorityKey: "10", }, }, }, { ObjectMeta: metav1.ObjectMeta{ Name: "xxx-1", Labels: map[string]string{ gameKruiseV1alpha1.GameServerOpsStateKey: string(gameKruiseV1alpha1.Maintaining), gameKruiseV1alpha1.GameServerDeletePriorityKey: "0", }, }, }, { ObjectMeta: metav1.ObjectMeta{ Name: "xxx-2", Labels: map[string]string{ gameKruiseV1alpha1.GameServerOpsStateKey: string(gameKruiseV1alpha1.WaitToDelete), gameKruiseV1alpha1.GameServerDeletePriorityKey: "0", }, }, }, { ObjectMeta: metav1.ObjectMeta{ Name: "xxx-3", Labels: map[string]string{ gameKruiseV1alpha1.GameServerOpsStateKey: string(gameKruiseV1alpha1.None), gameKruiseV1alpha1.GameServerDeletePriorityKey: "0", }, }, }, }, after: []int{2, 0, 3, 1}, }, { before: []corev1.Pod{ { ObjectMeta: metav1.ObjectMeta{ Name: "xxx-0", Labels: map[string]string{ gameKruiseV1alpha1.GameServerOpsStateKey: string(gameKruiseV1alpha1.Allocated), gameKruiseV1alpha1.GameServerDeletePriorityKey: "0", }, }, }, { ObjectMeta: metav1.ObjectMeta{ Name: "xxx-1", Labels: map[string]string{ gameKruiseV1alpha1.GameServerOpsStateKey: string(gameKruiseV1alpha1.Maintaining), gameKruiseV1alpha1.GameServerDeletePriorityKey: "0", }, }, }, { ObjectMeta: metav1.ObjectMeta{ Name: "xxx-2", Labels: map[string]string{ gameKruiseV1alpha1.GameServerOpsStateKey: string(gameKruiseV1alpha1.WaitToDelete), gameKruiseV1alpha1.GameServerDeletePriorityKey: "0", }, }, }, { ObjectMeta: metav1.ObjectMeta{ Name: "xxx-3", Labels: map[string]string{ gameKruiseV1alpha1.GameServerOpsStateKey: string(gameKruiseV1alpha1.None), gameKruiseV1alpha1.GameServerDeletePriorityKey: "0", }, }, }, }, after: []int{2, 3, 0, 1}, }, { before: []corev1.Pod{ { ObjectMeta: metav1.ObjectMeta{ Name: "xxx-0", Labels: map[string]string{ gameKruiseV1alpha1.GameServerOpsStateKey: string(gameKruiseV1alpha1.Allocated), }, }, }, { ObjectMeta: metav1.ObjectMeta{ Name: "xxx-1", Labels: map[string]string{ gameKruiseV1alpha1.GameServerOpsStateKey: string(gameKruiseV1alpha1.Maintaining), }, }, }, { ObjectMeta: metav1.ObjectMeta{ Name: "xxx-2", Labels: map[string]string{ gameKruiseV1alpha1.GameServerOpsStateKey: string(gameKruiseV1alpha1.WaitToDelete), }, }, }, { ObjectMeta: metav1.ObjectMeta{ Name: "xxx-3", Labels: map[string]string{ gameKruiseV1alpha1.GameServerOpsStateKey: string(gameKruiseV1alpha1.None), }, }, }, { ObjectMeta: metav1.ObjectMeta{ Name: "xxx-4", Labels: map[string]string{ gameKruiseV1alpha1.GameServerOpsStateKey: string(gameKruiseV1alpha1.Kill), }, }, }, { ObjectMeta: metav1.ObjectMeta{ Name: "xxx-5", Labels: map[string]string{ gameKruiseV1alpha1.GameServerOpsStateKey: "user-define", }, }, }, }, after: []int{4, 2, 5, 3, 0, 1}, }, } for caseNum, test := range tests { after := DeleteSequenceGs(test.before) sort.Sort(after) expect := test.after actual := GetIndexListFromPodList(after) for i := 0; i < len(actual); i++ { if expect[i] != actual[i] { t.Errorf("case %d: expect %v but got %v", caseNum, expect, actual) } } } } func TestAddPrefixGameKruise(t *testing.T) { tests := []struct { s string result string }{ { s: "healthy", result: "game.kruise.io/healthy", }, } for _, test := range tests { actual := AddPrefixGameKruise(test.s) expect := test.result if expect != actual { t.Errorf("expect %v but got %v", expect, actual) } } } func TestRemovePrefixGameKruise(t *testing.T) { tests := []struct { s string result string }{ { s: "game.kruise.io/healthy", result: "healthy", }, { s: "game/healthy", result: "game/healthy", }, } for _, test := range tests { actual := RemovePrefixGameKruise(test.s) expect := test.result if expect != actual { t.Errorf("expect %v but got %v", expect, actual) } } } func TestGetGsTemplateMetadataHash(t *testing.T) { tests := []struct { gssA *gameKruiseV1alpha1.GameServerSet gssB *gameKruiseV1alpha1.GameServerSet result bool }{ { gssA: &gameKruiseV1alpha1.GameServerSet{ Spec: gameKruiseV1alpha1.GameServerSetSpec{ GameServerTemplate: gameKruiseV1alpha1.GameServerTemplate{ PodTemplateSpec: corev1.PodTemplateSpec{ ObjectMeta: metav1.ObjectMeta{ GenerateName: "xxx", Labels: map[string]string{ "a": "x", }, }, }, }, }, }, gssB: &gameKruiseV1alpha1.GameServerSet{ Spec: gameKruiseV1alpha1.GameServerSetSpec{ GameServerTemplate: gameKruiseV1alpha1.GameServerTemplate{ PodTemplateSpec: corev1.PodTemplateSpec{ ObjectMeta: metav1.ObjectMeta{ Labels: map[string]string{ "a": "x", }, }, }, }, }, }, result: true, }, { gssA: &gameKruiseV1alpha1.GameServerSet{ Spec: gameKruiseV1alpha1.GameServerSetSpec{ GameServerTemplate: gameKruiseV1alpha1.GameServerTemplate{ PodTemplateSpec: corev1.PodTemplateSpec{ ObjectMeta: metav1.ObjectMeta{ Labels: map[string]string{ "a": "x", }, Annotations: map[string]string{ "a": "x", }, }, }, }, }, }, gssB: &gameKruiseV1alpha1.GameServerSet{ Spec: gameKruiseV1alpha1.GameServerSetSpec{ GameServerTemplate: gameKruiseV1alpha1.GameServerTemplate{ PodTemplateSpec: corev1.PodTemplateSpec{ ObjectMeta: metav1.ObjectMeta{ Labels: map[string]string{ "a": "x", }, }, }, }, }, }, result: false, }, } for _, test := range tests { actual := GetGsTemplateMetadataHash(test.gssA) == GetGsTemplateMetadataHash(test.gssB) expect := test.result if expect != actual { t.Errorf("expect %v but got %v", expect, actual) } } } func TestIsAllowNotReadyContainers(t *testing.T) { tests := []struct { networkConfParams []gameKruiseV1alpha1.NetworkConfParams isAllowNotReadyContainers bool }{ { networkConfParams: []gameKruiseV1alpha1.NetworkConfParams{ { Name: gameKruiseV1alpha1.AllowNotReadyContainersNetworkConfName, Value: "xxx", }, }, isAllowNotReadyContainers: true, }, { networkConfParams: []gameKruiseV1alpha1.NetworkConfParams{ { Name: "xxx", Value: "xxx", }, }, isAllowNotReadyContainers: false, }, } for i, test := range tests { actual := IsAllowNotReadyContainers(test.networkConfParams) expect := test.isAllowNotReadyContainers if actual != expect { t.Errorf("case %d: expect isAllowNotReadyContainers is %v but actually got %v", i, expect, actual) } } } func TestInitGameServer(t *testing.T) { updatePriority := intstr.FromInt(0) deletionPriority := intstr.FromInt(0) tests := []struct { gss *gameKruiseV1alpha1.GameServerSet name string gs *gameKruiseV1alpha1.GameServer }{ { gss: &gameKruiseV1alpha1.GameServerSet{ TypeMeta: metav1.TypeMeta{ Kind: "GameServerSet", APIVersion: "game.kruise.io/v1alpha1", }, ObjectMeta: metav1.ObjectMeta{ Namespace: "xxx", Name: "case0", UID: "xxx0", }, Spec: gameKruiseV1alpha1.GameServerSetSpec{ GameServerTemplate: gameKruiseV1alpha1.GameServerTemplate{ PodTemplateSpec: corev1.PodTemplateSpec{ ObjectMeta: metav1.ObjectMeta{ Labels: map[string]string{ "label-key": "label-value", }, }, }, }, }, }, name: "case0-1", gs: &gameKruiseV1alpha1.GameServer{ ObjectMeta: metav1.ObjectMeta{ Name: "case0-1", Namespace: "xxx", OwnerReferences: []metav1.OwnerReference{ { Kind: "GameServerSet", APIVersion: "game.kruise.io/v1alpha1", Name: "case0", UID: "xxx0", Controller: ptr.To[bool](true), BlockOwnerDeletion: ptr.To[bool](true), }, }, Labels: map[string]string{ "label-key": "label-value", gameKruiseV1alpha1.GameServerOwnerGssKey: "case0", }, Annotations: map[string]string{ gameKruiseV1alpha1.GsTemplateMetadataHashKey: GetHash(metav1.ObjectMeta{ Labels: map[string]string{ "label-key": "label-value", }, }), }, }, Spec: gameKruiseV1alpha1.GameServerSpec{ NetworkDisabled: false, OpsState: gameKruiseV1alpha1.None, UpdatePriority: &updatePriority, DeletionPriority: &deletionPriority, }, }, }, } for i, test := range tests { expect := test.gs actual := InitGameServer(test.gss, test.name) if !reflect.DeepEqual(expect, actual) { t.Errorf("case %d: expect generated GameServer is %v but actually got %v", i, expect, actual) } } }