kruise-game/cloudprovider/alibabacloud/slb.go

462 lines
13 KiB
Go

/*
Copyright 2022 The Kruise Authors.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package alibabacloud
import (
"context"
gamekruiseiov1alpha1 "github.com/openkruise/kruise-game/apis/v1alpha1"
"github.com/openkruise/kruise-game/cloudprovider"
cperrors "github.com/openkruise/kruise-game/cloudprovider/errors"
provideroptions "github.com/openkruise/kruise-game/cloudprovider/options"
"github.com/openkruise/kruise-game/cloudprovider/utils"
"github.com/openkruise/kruise-game/pkg/util"
corev1 "k8s.io/api/core/v1"
"k8s.io/apimachinery/pkg/api/errors"
metav1 "k8s.io/apimachinery/pkg/apis/meta/v1"
"k8s.io/apimachinery/pkg/types"
"k8s.io/apimachinery/pkg/util/intstr"
log "k8s.io/klog/v2"
"k8s.io/utils/pointer"
"sigs.k8s.io/controller-runtime/pkg/client"
"strconv"
"strings"
"sync"
)
const (
SlbNetwork = "AlibabaCloud-SLB"
AliasSLB = "LB-Network"
SlbIdsConfigName = "SlbIds"
PortProtocolsConfigName = "PortProtocols"
SlbListenerOverrideKey = "service.beta.kubernetes.io/alibaba-cloud-loadbalancer-force-override-listeners"
SlbIdAnnotationKey = "service.beta.kubernetes.io/alibaba-cloud-loadbalancer-id"
SlbIdLabelKey = "service.k8s.alibaba/loadbalancer-id"
SvcSelectorKey = "statefulset.kubernetes.io/pod-name"
SlbConfigHashKey = "game.kruise.io/network-config-hash"
)
type portAllocated map[int32]bool
type SlbPlugin struct {
maxPort int32
minPort int32
cache map[string]portAllocated
podAllocate map[string]string
mutex sync.RWMutex
}
type slbConfig struct {
lbIds []string
targetPorts []int
protocols []corev1.Protocol
isFixed bool
}
func (s *SlbPlugin) Name() string {
return SlbNetwork
}
func (s *SlbPlugin) Alias() string {
return AliasSLB
}
func (s *SlbPlugin) Init(c client.Client, options cloudprovider.CloudProviderOptions, ctx context.Context) error {
s.mutex.Lock()
defer s.mutex.Unlock()
slbOptions := options.(provideroptions.AlibabaCloudOptions).SLBOptions
s.minPort = slbOptions.MinPort
s.maxPort = slbOptions.MaxPort
svcList := &corev1.ServiceList{}
err := c.List(ctx, svcList)
if err != nil {
return err
}
s.cache, s.podAllocate = initLbCache(svcList.Items, s.minPort, s.maxPort)
return nil
}
func initLbCache(svcList []corev1.Service, minPort, maxPort int32) (map[string]portAllocated, map[string]string) {
newCache := make(map[string]portAllocated)
newPodAllocate := make(map[string]string)
for _, svc := range svcList {
lbId := svc.Labels[SlbIdLabelKey]
if lbId != "" && svc.Spec.Type == corev1.ServiceTypeLoadBalancer {
if newCache[lbId] == nil {
newCache[lbId] = make(portAllocated, maxPort-minPort)
for i := minPort; i < maxPort; i++ {
newCache[lbId][i] = false
}
}
var ports []int32
for _, port := range getPorts(svc.Spec.Ports) {
if port <= maxPort && port >= minPort {
newCache[lbId][port] = true
ports = append(ports, port)
}
}
if len(ports) != 0 {
newPodAllocate[svc.GetNamespace()+"/"+svc.GetName()] = lbId + ":" + util.Int32SliceToString(ports, ",")
}
}
}
log.Infof("[%s] podAllocate cache complete initialization: %v", SlbNetwork, newPodAllocate)
return newCache, newPodAllocate
}
func (s *SlbPlugin) OnPodAdded(c client.Client, pod *corev1.Pod, ctx context.Context) (*corev1.Pod, cperrors.PluginError) {
return pod, nil
}
func (s *SlbPlugin) OnPodUpdated(c client.Client, pod *corev1.Pod, ctx context.Context) (*corev1.Pod, cperrors.PluginError) {
networkManager := utils.NewNetworkManager(pod, c)
networkStatus, _ := networkManager.GetNetworkStatus()
networkConfig := networkManager.GetNetworkConfig()
sc := parseLbConfig(networkConfig)
if networkStatus == nil {
pod, err := networkManager.UpdateNetworkStatus(gamekruiseiov1alpha1.NetworkStatus{
CurrentNetworkState: gamekruiseiov1alpha1.NetworkNotReady,
}, pod)
return pod, cperrors.ToPluginError(err, cperrors.InternalError)
}
// get svc
svc := &corev1.Service{}
err := c.Get(ctx, types.NamespacedName{
Name: pod.GetName(),
Namespace: pod.GetNamespace(),
}, svc)
if err != nil {
if errors.IsNotFound(err) {
return pod, cperrors.ToPluginError(c.Create(ctx, s.consSvc(sc, pod, c, ctx)), cperrors.ApiCallError)
}
return pod, cperrors.NewPluginError(cperrors.ApiCallError, err.Error())
}
// update svc
if util.GetHash(sc) != svc.GetAnnotations()[SlbConfigHashKey] {
networkStatus.CurrentNetworkState = gamekruiseiov1alpha1.NetworkNotReady
pod, err = networkManager.UpdateNetworkStatus(*networkStatus, pod)
if err != nil {
return pod, cperrors.NewPluginError(cperrors.InternalError, err.Error())
}
return pod, cperrors.ToPluginError(c.Update(ctx, s.consSvc(sc, pod, c, ctx)), cperrors.ApiCallError)
}
// disable network
if networkManager.GetNetworkDisabled() && svc.Spec.Type == corev1.ServiceTypeLoadBalancer {
svc.Spec.Type = corev1.ServiceTypeClusterIP
return pod, cperrors.ToPluginError(c.Update(ctx, svc), cperrors.ApiCallError)
}
// enable network
if !networkManager.GetNetworkDisabled() && svc.Spec.Type == corev1.ServiceTypeClusterIP {
svc.Spec.Type = corev1.ServiceTypeLoadBalancer
return pod, cperrors.ToPluginError(c.Update(ctx, svc), cperrors.ApiCallError)
}
// network not ready
if svc.Status.LoadBalancer.Ingress == nil {
networkStatus.CurrentNetworkState = gamekruiseiov1alpha1.NetworkNotReady
pod, err = networkManager.UpdateNetworkStatus(*networkStatus, pod)
return pod, cperrors.ToPluginError(err, cperrors.InternalError)
}
// allow not ready containers
if util.IsAllowNotReadyContainers(networkManager.GetNetworkConfig()) {
toUpDateSvc, err := utils.AllowNotReadyContainers(c, ctx, pod, svc, false)
if err != nil {
return pod, err
}
if toUpDateSvc {
err := c.Update(ctx, svc)
if err != nil {
return pod, cperrors.ToPluginError(err, cperrors.ApiCallError)
}
}
}
// network ready
internalAddresses := make([]gamekruiseiov1alpha1.NetworkAddress, 0)
externalAddresses := make([]gamekruiseiov1alpha1.NetworkAddress, 0)
for _, port := range svc.Spec.Ports {
instrIPort := port.TargetPort
instrEPort := intstr.FromInt(int(port.Port))
internalAddress := gamekruiseiov1alpha1.NetworkAddress{
IP: pod.Status.PodIP,
Ports: []gamekruiseiov1alpha1.NetworkPort{
{
Name: instrIPort.String(),
Port: &instrIPort,
Protocol: port.Protocol,
},
},
}
externalAddress := gamekruiseiov1alpha1.NetworkAddress{
IP: svc.Status.LoadBalancer.Ingress[0].IP,
Ports: []gamekruiseiov1alpha1.NetworkPort{
{
Name: instrIPort.String(),
Port: &instrEPort,
Protocol: port.Protocol,
},
},
}
internalAddresses = append(internalAddresses, internalAddress)
externalAddresses = append(externalAddresses, externalAddress)
}
networkStatus.InternalAddresses = internalAddresses
networkStatus.ExternalAddresses = externalAddresses
networkStatus.CurrentNetworkState = gamekruiseiov1alpha1.NetworkReady
pod, err = networkManager.UpdateNetworkStatus(*networkStatus, pod)
return pod, cperrors.ToPluginError(err, cperrors.InternalError)
}
func (s *SlbPlugin) OnPodDeleted(c client.Client, pod *corev1.Pod, ctx context.Context) cperrors.PluginError {
networkManager := utils.NewNetworkManager(pod, c)
networkConfig := networkManager.GetNetworkConfig()
sc := parseLbConfig(networkConfig)
var podKeys []string
if sc.isFixed {
gss, err := util.GetGameServerSetOfPod(pod, c, ctx)
if err != nil && !errors.IsNotFound(err) {
return cperrors.ToPluginError(err, cperrors.ApiCallError)
}
// gss exists in cluster, do not deAllocate.
if err == nil && gss.GetDeletionTimestamp() == nil {
return nil
}
// gss not exists in cluster, deAllocate all the ports related to it.
for key := range s.podAllocate {
gssName := pod.GetLabels()[gamekruiseiov1alpha1.GameServerOwnerGssKey]
if strings.Contains(key, pod.GetNamespace()+"/"+gssName) {
podKeys = append(podKeys, key)
}
}
} else {
podKeys = append(podKeys, pod.GetNamespace()+"/"+pod.GetName())
}
for _, podKey := range podKeys {
s.deAllocate(podKey)
}
return nil
}
func (s *SlbPlugin) allocate(lbIds []string, num int, nsName string) (string, []int32) {
s.mutex.Lock()
defer s.mutex.Unlock()
var ports []int32
var lbId string
// find lb with adequate ports
for _, slbId := range lbIds {
sum := 0
for i := s.minPort; i < s.maxPort; i++ {
if !s.cache[slbId][i] {
sum++
}
if sum >= num {
lbId = slbId
break
}
}
}
// select ports
for i := 0; i < num; i++ {
var port int32
if s.cache[lbId] == nil {
s.cache[lbId] = make(portAllocated, s.maxPort-s.minPort)
for i := s.minPort; i < s.maxPort; i++ {
s.cache[lbId][i] = false
}
}
for p, allocated := range s.cache[lbId] {
if !allocated {
port = p
break
}
}
s.cache[lbId][port] = true
ports = append(ports, port)
}
s.podAllocate[nsName] = lbId + ":" + util.Int32SliceToString(ports, ",")
log.Infof("pod %s allocate slb %s ports %v", nsName, lbId, ports)
return lbId, ports
}
func (s *SlbPlugin) deAllocate(nsName string) {
s.mutex.Lock()
defer s.mutex.Unlock()
allocatedPorts, exist := s.podAllocate[nsName]
if !exist {
return
}
slbPorts := strings.Split(allocatedPorts, ":")
lbId := slbPorts[0]
ports := util.StringToInt32Slice(slbPorts[1], ",")
for _, port := range ports {
s.cache[lbId][port] = false
}
delete(s.podAllocate, nsName)
log.Infof("pod %s deallocate slb %s ports %v", nsName, lbId, ports)
}
func init() {
slbPlugin := SlbPlugin{
mutex: sync.RWMutex{},
}
alibabaCloudProvider.registerPlugin(&slbPlugin)
}
func parseLbConfig(conf []gamekruiseiov1alpha1.NetworkConfParams) *slbConfig {
var lbIds []string
ports := make([]int, 0)
protocols := make([]corev1.Protocol, 0)
isFixed := false
for _, c := range conf {
switch c.Name {
case SlbIdsConfigName:
for _, slbId := range strings.Split(c.Value, ",") {
if slbId != "" {
lbIds = append(lbIds, slbId)
}
}
case PortProtocolsConfigName:
for _, pp := range strings.Split(c.Value, ",") {
ppSlice := strings.Split(pp, "/")
port, err := strconv.Atoi(ppSlice[0])
if err != nil {
continue
}
ports = append(ports, port)
if len(ppSlice) != 2 {
protocols = append(protocols, corev1.ProtocolTCP)
} else {
protocols = append(protocols, corev1.Protocol(ppSlice[1]))
}
}
case FixedConfigName:
v, err := strconv.ParseBool(c.Value)
if err != nil {
continue
}
isFixed = v
}
}
return &slbConfig{
lbIds: lbIds,
protocols: protocols,
targetPorts: ports,
isFixed: isFixed,
}
}
func getPorts(ports []corev1.ServicePort) []int32 {
var ret []int32
for _, port := range ports {
ret = append(ret, port.Port)
}
return ret
}
func (s *SlbPlugin) consSvc(sc *slbConfig, pod *corev1.Pod, c client.Client, ctx context.Context) *corev1.Service {
var ports []int32
var lbId string
podKey := pod.GetNamespace() + "/" + pod.GetName()
allocatedPorts, exist := s.podAllocate[podKey]
if exist {
slbPorts := strings.Split(allocatedPorts, ":")
lbId = slbPorts[0]
ports = util.StringToInt32Slice(slbPorts[1], ",")
} else {
lbId, ports = s.allocate(sc.lbIds, len(sc.targetPorts), podKey)
}
svcPorts := make([]corev1.ServicePort, 0)
for i := 0; i < len(sc.targetPorts); i++ {
svcPorts = append(svcPorts, corev1.ServicePort{
Name: strconv.Itoa(sc.targetPorts[i]),
Port: ports[i],
Protocol: sc.protocols[i],
TargetPort: intstr.FromInt(sc.targetPorts[i]),
})
}
svc := &corev1.Service{
ObjectMeta: metav1.ObjectMeta{
Name: pod.GetName(),
Namespace: pod.GetNamespace(),
Annotations: map[string]string{
SlbListenerOverrideKey: "true",
SlbIdAnnotationKey: lbId,
SlbConfigHashKey: util.GetHash(sc),
},
OwnerReferences: getSvcOwnerReference(c, ctx, pod, sc.isFixed),
},
Spec: corev1.ServiceSpec{
Type: corev1.ServiceTypeLoadBalancer,
Selector: map[string]string{
SvcSelectorKey: pod.GetName(),
},
Ports: svcPorts,
},
}
return svc
}
func getSvcOwnerReference(c client.Client, ctx context.Context, pod *corev1.Pod, isFixed bool) []metav1.OwnerReference {
ownerReferences := []metav1.OwnerReference{
{
APIVersion: pod.APIVersion,
Kind: pod.Kind,
Name: pod.GetName(),
UID: pod.GetUID(),
Controller: pointer.BoolPtr(true),
BlockOwnerDeletion: pointer.BoolPtr(true),
},
}
if isFixed {
gss, err := util.GetGameServerSetOfPod(pod, c, ctx)
if err == nil {
ownerReferences = []metav1.OwnerReference{
{
APIVersion: gss.APIVersion,
Kind: gss.Kind,
Name: gss.GetName(),
UID: gss.GetUID(),
Controller: pointer.BoolPtr(true),
BlockOwnerDeletion: pointer.BoolPtr(true),
},
}
}
}
return ownerReferences
}