462 lines
13 KiB
Go
462 lines
13 KiB
Go
/*
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Copyright 2022 The Kruise Authors.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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package alibabacloud
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import (
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"context"
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gamekruiseiov1alpha1 "github.com/openkruise/kruise-game/apis/v1alpha1"
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"github.com/openkruise/kruise-game/cloudprovider"
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cperrors "github.com/openkruise/kruise-game/cloudprovider/errors"
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provideroptions "github.com/openkruise/kruise-game/cloudprovider/options"
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"github.com/openkruise/kruise-game/cloudprovider/utils"
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"github.com/openkruise/kruise-game/pkg/util"
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corev1 "k8s.io/api/core/v1"
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"k8s.io/apimachinery/pkg/api/errors"
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metav1 "k8s.io/apimachinery/pkg/apis/meta/v1"
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"k8s.io/apimachinery/pkg/types"
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"k8s.io/apimachinery/pkg/util/intstr"
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log "k8s.io/klog/v2"
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"k8s.io/utils/pointer"
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"sigs.k8s.io/controller-runtime/pkg/client"
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"strconv"
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"strings"
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"sync"
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)
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const (
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SlbNetwork = "AlibabaCloud-SLB"
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AliasSLB = "LB-Network"
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SlbIdsConfigName = "SlbIds"
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PortProtocolsConfigName = "PortProtocols"
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SlbListenerOverrideKey = "service.beta.kubernetes.io/alibaba-cloud-loadbalancer-force-override-listeners"
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SlbIdAnnotationKey = "service.beta.kubernetes.io/alibaba-cloud-loadbalancer-id"
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SlbIdLabelKey = "service.k8s.alibaba/loadbalancer-id"
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SvcSelectorKey = "statefulset.kubernetes.io/pod-name"
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SlbConfigHashKey = "game.kruise.io/network-config-hash"
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)
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type portAllocated map[int32]bool
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type SlbPlugin struct {
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maxPort int32
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minPort int32
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cache map[string]portAllocated
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podAllocate map[string]string
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mutex sync.RWMutex
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}
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type slbConfig struct {
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lbIds []string
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targetPorts []int
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protocols []corev1.Protocol
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isFixed bool
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}
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func (s *SlbPlugin) Name() string {
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return SlbNetwork
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}
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func (s *SlbPlugin) Alias() string {
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return AliasSLB
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}
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func (s *SlbPlugin) Init(c client.Client, options cloudprovider.CloudProviderOptions, ctx context.Context) error {
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s.mutex.Lock()
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defer s.mutex.Unlock()
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slbOptions := options.(provideroptions.AlibabaCloudOptions).SLBOptions
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s.minPort = slbOptions.MinPort
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s.maxPort = slbOptions.MaxPort
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svcList := &corev1.ServiceList{}
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err := c.List(ctx, svcList)
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if err != nil {
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return err
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}
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s.cache, s.podAllocate = initLbCache(svcList.Items, s.minPort, s.maxPort)
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return nil
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}
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func initLbCache(svcList []corev1.Service, minPort, maxPort int32) (map[string]portAllocated, map[string]string) {
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newCache := make(map[string]portAllocated)
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newPodAllocate := make(map[string]string)
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for _, svc := range svcList {
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lbId := svc.Labels[SlbIdLabelKey]
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if lbId != "" && svc.Spec.Type == corev1.ServiceTypeLoadBalancer {
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if newCache[lbId] == nil {
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newCache[lbId] = make(portAllocated, maxPort-minPort)
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for i := minPort; i < maxPort; i++ {
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newCache[lbId][i] = false
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}
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}
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var ports []int32
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for _, port := range getPorts(svc.Spec.Ports) {
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if port <= maxPort && port >= minPort {
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newCache[lbId][port] = true
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ports = append(ports, port)
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}
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}
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if len(ports) != 0 {
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newPodAllocate[svc.GetNamespace()+"/"+svc.GetName()] = lbId + ":" + util.Int32SliceToString(ports, ",")
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}
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}
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}
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log.Infof("[%s] podAllocate cache complete initialization: %v", SlbNetwork, newPodAllocate)
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return newCache, newPodAllocate
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}
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func (s *SlbPlugin) OnPodAdded(c client.Client, pod *corev1.Pod, ctx context.Context) (*corev1.Pod, cperrors.PluginError) {
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return pod, nil
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}
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func (s *SlbPlugin) OnPodUpdated(c client.Client, pod *corev1.Pod, ctx context.Context) (*corev1.Pod, cperrors.PluginError) {
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networkManager := utils.NewNetworkManager(pod, c)
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networkStatus, _ := networkManager.GetNetworkStatus()
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networkConfig := networkManager.GetNetworkConfig()
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sc := parseLbConfig(networkConfig)
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if networkStatus == nil {
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pod, err := networkManager.UpdateNetworkStatus(gamekruiseiov1alpha1.NetworkStatus{
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CurrentNetworkState: gamekruiseiov1alpha1.NetworkNotReady,
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}, pod)
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return pod, cperrors.ToPluginError(err, cperrors.InternalError)
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}
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// get svc
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svc := &corev1.Service{}
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err := c.Get(ctx, types.NamespacedName{
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Name: pod.GetName(),
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Namespace: pod.GetNamespace(),
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}, svc)
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if err != nil {
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if errors.IsNotFound(err) {
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return pod, cperrors.ToPluginError(c.Create(ctx, s.consSvc(sc, pod, c, ctx)), cperrors.ApiCallError)
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}
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return pod, cperrors.NewPluginError(cperrors.ApiCallError, err.Error())
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}
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// update svc
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if util.GetHash(sc) != svc.GetAnnotations()[SlbConfigHashKey] {
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networkStatus.CurrentNetworkState = gamekruiseiov1alpha1.NetworkNotReady
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pod, err = networkManager.UpdateNetworkStatus(*networkStatus, pod)
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if err != nil {
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return pod, cperrors.NewPluginError(cperrors.InternalError, err.Error())
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}
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return pod, cperrors.ToPluginError(c.Update(ctx, s.consSvc(sc, pod, c, ctx)), cperrors.ApiCallError)
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}
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// disable network
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if networkManager.GetNetworkDisabled() && svc.Spec.Type == corev1.ServiceTypeLoadBalancer {
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svc.Spec.Type = corev1.ServiceTypeClusterIP
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return pod, cperrors.ToPluginError(c.Update(ctx, svc), cperrors.ApiCallError)
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}
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// enable network
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if !networkManager.GetNetworkDisabled() && svc.Spec.Type == corev1.ServiceTypeClusterIP {
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svc.Spec.Type = corev1.ServiceTypeLoadBalancer
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return pod, cperrors.ToPluginError(c.Update(ctx, svc), cperrors.ApiCallError)
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}
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// network not ready
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if svc.Status.LoadBalancer.Ingress == nil {
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networkStatus.CurrentNetworkState = gamekruiseiov1alpha1.NetworkNotReady
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pod, err = networkManager.UpdateNetworkStatus(*networkStatus, pod)
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return pod, cperrors.ToPluginError(err, cperrors.InternalError)
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}
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// allow not ready containers
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if util.IsAllowNotReadyContainers(networkManager.GetNetworkConfig()) {
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toUpDateSvc, err := utils.AllowNotReadyContainers(c, ctx, pod, svc, false)
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if err != nil {
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return pod, err
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}
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if toUpDateSvc {
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err := c.Update(ctx, svc)
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if err != nil {
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return pod, cperrors.ToPluginError(err, cperrors.ApiCallError)
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}
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}
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}
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// network ready
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internalAddresses := make([]gamekruiseiov1alpha1.NetworkAddress, 0)
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externalAddresses := make([]gamekruiseiov1alpha1.NetworkAddress, 0)
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for _, port := range svc.Spec.Ports {
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instrIPort := port.TargetPort
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instrEPort := intstr.FromInt(int(port.Port))
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internalAddress := gamekruiseiov1alpha1.NetworkAddress{
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IP: pod.Status.PodIP,
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Ports: []gamekruiseiov1alpha1.NetworkPort{
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{
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Name: instrIPort.String(),
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Port: &instrIPort,
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Protocol: port.Protocol,
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},
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},
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}
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externalAddress := gamekruiseiov1alpha1.NetworkAddress{
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IP: svc.Status.LoadBalancer.Ingress[0].IP,
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Ports: []gamekruiseiov1alpha1.NetworkPort{
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{
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Name: instrIPort.String(),
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Port: &instrEPort,
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Protocol: port.Protocol,
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},
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},
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}
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internalAddresses = append(internalAddresses, internalAddress)
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externalAddresses = append(externalAddresses, externalAddress)
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}
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networkStatus.InternalAddresses = internalAddresses
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networkStatus.ExternalAddresses = externalAddresses
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networkStatus.CurrentNetworkState = gamekruiseiov1alpha1.NetworkReady
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pod, err = networkManager.UpdateNetworkStatus(*networkStatus, pod)
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return pod, cperrors.ToPluginError(err, cperrors.InternalError)
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}
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func (s *SlbPlugin) OnPodDeleted(c client.Client, pod *corev1.Pod, ctx context.Context) cperrors.PluginError {
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networkManager := utils.NewNetworkManager(pod, c)
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networkConfig := networkManager.GetNetworkConfig()
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sc := parseLbConfig(networkConfig)
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var podKeys []string
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if sc.isFixed {
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gss, err := util.GetGameServerSetOfPod(pod, c, ctx)
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if err != nil && !errors.IsNotFound(err) {
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return cperrors.ToPluginError(err, cperrors.ApiCallError)
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}
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// gss exists in cluster, do not deAllocate.
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if err == nil && gss.GetDeletionTimestamp() == nil {
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return nil
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}
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// gss not exists in cluster, deAllocate all the ports related to it.
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for key := range s.podAllocate {
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gssName := pod.GetLabels()[gamekruiseiov1alpha1.GameServerOwnerGssKey]
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if strings.Contains(key, pod.GetNamespace()+"/"+gssName) {
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podKeys = append(podKeys, key)
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}
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}
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} else {
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podKeys = append(podKeys, pod.GetNamespace()+"/"+pod.GetName())
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}
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for _, podKey := range podKeys {
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s.deAllocate(podKey)
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}
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return nil
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}
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func (s *SlbPlugin) allocate(lbIds []string, num int, nsName string) (string, []int32) {
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s.mutex.Lock()
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defer s.mutex.Unlock()
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var ports []int32
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var lbId string
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// find lb with adequate ports
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for _, slbId := range lbIds {
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sum := 0
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for i := s.minPort; i < s.maxPort; i++ {
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if !s.cache[slbId][i] {
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sum++
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}
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if sum >= num {
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lbId = slbId
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break
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}
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}
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}
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// select ports
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for i := 0; i < num; i++ {
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var port int32
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if s.cache[lbId] == nil {
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s.cache[lbId] = make(portAllocated, s.maxPort-s.minPort)
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for i := s.minPort; i < s.maxPort; i++ {
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s.cache[lbId][i] = false
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}
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}
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for p, allocated := range s.cache[lbId] {
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if !allocated {
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port = p
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break
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}
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}
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s.cache[lbId][port] = true
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ports = append(ports, port)
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}
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s.podAllocate[nsName] = lbId + ":" + util.Int32SliceToString(ports, ",")
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log.Infof("pod %s allocate slb %s ports %v", nsName, lbId, ports)
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return lbId, ports
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}
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func (s *SlbPlugin) deAllocate(nsName string) {
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s.mutex.Lock()
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defer s.mutex.Unlock()
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allocatedPorts, exist := s.podAllocate[nsName]
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if !exist {
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return
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}
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slbPorts := strings.Split(allocatedPorts, ":")
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lbId := slbPorts[0]
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ports := util.StringToInt32Slice(slbPorts[1], ",")
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for _, port := range ports {
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s.cache[lbId][port] = false
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}
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delete(s.podAllocate, nsName)
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log.Infof("pod %s deallocate slb %s ports %v", nsName, lbId, ports)
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}
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func init() {
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slbPlugin := SlbPlugin{
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mutex: sync.RWMutex{},
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}
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alibabaCloudProvider.registerPlugin(&slbPlugin)
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}
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func parseLbConfig(conf []gamekruiseiov1alpha1.NetworkConfParams) *slbConfig {
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var lbIds []string
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ports := make([]int, 0)
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protocols := make([]corev1.Protocol, 0)
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isFixed := false
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for _, c := range conf {
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switch c.Name {
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case SlbIdsConfigName:
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for _, slbId := range strings.Split(c.Value, ",") {
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if slbId != "" {
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lbIds = append(lbIds, slbId)
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}
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}
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case PortProtocolsConfigName:
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for _, pp := range strings.Split(c.Value, ",") {
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ppSlice := strings.Split(pp, "/")
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port, err := strconv.Atoi(ppSlice[0])
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if err != nil {
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continue
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}
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ports = append(ports, port)
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if len(ppSlice) != 2 {
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protocols = append(protocols, corev1.ProtocolTCP)
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} else {
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protocols = append(protocols, corev1.Protocol(ppSlice[1]))
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}
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}
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case FixedConfigName:
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v, err := strconv.ParseBool(c.Value)
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if err != nil {
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continue
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}
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isFixed = v
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}
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}
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return &slbConfig{
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lbIds: lbIds,
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protocols: protocols,
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targetPorts: ports,
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isFixed: isFixed,
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}
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}
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func getPorts(ports []corev1.ServicePort) []int32 {
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var ret []int32
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for _, port := range ports {
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ret = append(ret, port.Port)
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}
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return ret
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}
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func (s *SlbPlugin) consSvc(sc *slbConfig, pod *corev1.Pod, c client.Client, ctx context.Context) *corev1.Service {
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var ports []int32
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var lbId string
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podKey := pod.GetNamespace() + "/" + pod.GetName()
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allocatedPorts, exist := s.podAllocate[podKey]
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if exist {
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slbPorts := strings.Split(allocatedPorts, ":")
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lbId = slbPorts[0]
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ports = util.StringToInt32Slice(slbPorts[1], ",")
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} else {
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lbId, ports = s.allocate(sc.lbIds, len(sc.targetPorts), podKey)
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}
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svcPorts := make([]corev1.ServicePort, 0)
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for i := 0; i < len(sc.targetPorts); i++ {
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svcPorts = append(svcPorts, corev1.ServicePort{
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Name: strconv.Itoa(sc.targetPorts[i]),
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Port: ports[i],
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Protocol: sc.protocols[i],
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TargetPort: intstr.FromInt(sc.targetPorts[i]),
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})
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}
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svc := &corev1.Service{
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ObjectMeta: metav1.ObjectMeta{
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Name: pod.GetName(),
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Namespace: pod.GetNamespace(),
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Annotations: map[string]string{
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SlbListenerOverrideKey: "true",
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SlbIdAnnotationKey: lbId,
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SlbConfigHashKey: util.GetHash(sc),
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},
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OwnerReferences: getSvcOwnerReference(c, ctx, pod, sc.isFixed),
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},
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Spec: corev1.ServiceSpec{
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Type: corev1.ServiceTypeLoadBalancer,
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Selector: map[string]string{
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SvcSelectorKey: pod.GetName(),
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},
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Ports: svcPorts,
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},
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}
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return svc
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}
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func getSvcOwnerReference(c client.Client, ctx context.Context, pod *corev1.Pod, isFixed bool) []metav1.OwnerReference {
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ownerReferences := []metav1.OwnerReference{
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{
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APIVersion: pod.APIVersion,
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Kind: pod.Kind,
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Name: pod.GetName(),
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UID: pod.GetUID(),
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Controller: pointer.BoolPtr(true),
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BlockOwnerDeletion: pointer.BoolPtr(true),
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},
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}
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if isFixed {
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gss, err := util.GetGameServerSetOfPod(pod, c, ctx)
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if err == nil {
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ownerReferences = []metav1.OwnerReference{
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{
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APIVersion: gss.APIVersion,
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Kind: gss.Kind,
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Name: gss.GetName(),
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UID: gss.GetUID(),
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Controller: pointer.BoolPtr(true),
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BlockOwnerDeletion: pointer.BoolPtr(true),
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},
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}
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}
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}
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return ownerReferences
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}
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