77 lines
2.2 KiB
Go
77 lines
2.2 KiB
Go
/*
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Copyright 2023 The Kruise Authors.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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package metrics
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import (
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"github.com/prometheus/client_golang/prometheus"
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"sigs.k8s.io/controller-runtime/pkg/metrics"
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)
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func init() {
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metrics.Registry.MustRegister(GameServersStateCount)
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metrics.Registry.MustRegister(GameServersOpsStateCount)
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metrics.Registry.MustRegister(GameServersTotal)
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metrics.Registry.MustRegister(GameServerSetsReplicasCount)
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metrics.Registry.MustRegister(GameServerDeletionPriority)
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metrics.Registry.MustRegister(GameServerUpdatePriority)
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}
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var (
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GameServersStateCount = prometheus.NewGaugeVec(
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prometheus.GaugeOpts{
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Name: "okg_gameservers_state_count",
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Help: "The number of gameservers per state",
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},
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[]string{"state"},
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)
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GameServersOpsStateCount = prometheus.NewGaugeVec(
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prometheus.GaugeOpts{
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Name: "okg_gameservers_opsState_count",
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Help: "The number of gameservers per opsState",
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},
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[]string{"opsState"},
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)
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GameServersTotal = prometheus.NewCounterVec(
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prometheus.CounterOpts{
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Name: "okg_gameservers_total",
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Help: "The total of gameservers",
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},
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[]string{},
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)
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GameServerSetsReplicasCount = prometheus.NewGaugeVec(
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prometheus.GaugeOpts{
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Name: "okg_gameserversets_replicas_count",
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Help: "The number of replicas per gameserverset)",
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},
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[]string{"gssName", "gssNs", "gsStatus"},
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)
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GameServerDeletionPriority = prometheus.NewGaugeVec(
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prometheus.GaugeOpts{
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Name: "okg_gameserver_deletion_priority",
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Help: "The deletionPriority of gameserver.)",
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},
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[]string{"gsName", "gsNs"},
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)
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GameServerUpdatePriority = prometheus.NewGaugeVec(
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prometheus.GaugeOpts{
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Name: "okg_gameserver_update_priority",
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Help: "The updatePriority of gameserver.)",
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},
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[]string{"gsName", "gsNs"},
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)
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)
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