54 lines
1.7 KiB
Go
54 lines
1.7 KiB
Go
/*
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Copyright 2022 The Kruise Authors.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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package util
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import (
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gameKruiseV1alpha1 "github.com/openkruise/kruise-game/apis/v1alpha1"
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corev1 "k8s.io/api/core/v1"
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)
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// GetPodConditionFromList extracts the provided condition from the given list of condition and
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// returns the index of the condition and the condition. Returns -1 and nil if the condition is not present.
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func GetPodConditionFromList(conditions []corev1.PodCondition, conditionType corev1.PodConditionType) (int, *corev1.PodCondition) {
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if conditions == nil {
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return -1, nil
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}
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for i := range conditions {
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if conditions[i].Type == conditionType {
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return i, &conditions[i]
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}
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}
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return -1, nil
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}
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func IsContainersPreInplaceUpdating(pod *corev1.Pod, gss *gameKruiseV1alpha1.GameServerSet, containerNames []string) bool {
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var diffNames []string
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for _, actual := range pod.Status.ContainerStatuses {
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for _, expect := range gss.Spec.GameServerTemplate.Spec.Containers {
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if actual.Name == expect.Name && actual.Image != expect.Image {
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diffNames = append(diffNames, actual.Name)
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}
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}
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}
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for _, containerName := range containerNames {
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if IsStringInList(containerName, diffNames) {
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return true
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}
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}
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return false
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}
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