/** * Handles subscriptions to websockets which receive updates to resources * * Covers three use cases * 1) Handles subscription within this file * 2) Handles `cluster` subscriptions for some basic types in a web worker (SETTING.UI_PERFORMANCE advancedWorker = false) * 2) Handles `cluster` subscriptions and optimisations in an advanced worker (SETTING.UI_PERFORMANCE advancedWorker = true) */ import { addObject, clear, removeObject } from '@shell/utils/array'; import { get } from '@shell/utils/object'; import { SCHEMA, MANAGEMENT } from '@shell/config/types'; import { SETTING } from '@shell/config/settings'; import { CSRF } from '@shell/config/cookies'; import { getPerformanceSetting } from '@shell/utils/settings'; import Socket, { EVENT_CONNECTED, EVENT_DISCONNECTED, EVENT_MESSAGE, // EVENT_FRAME_TIMEOUT, EVENT_CONNECT_ERROR, EVENT_DISCONNECT_ERROR, NO_WATCH, NO_SCHEMA, REVISION_TOO_OLD } from '@shell/utils/socket'; import { normalizeType } from '@shell/plugins/dashboard-store/normalize'; import day from 'dayjs'; import { DATE_FORMAT, TIME_FORMAT } from '@shell/store/prefs'; import { escapeHtml } from '@shell/utils/string'; import { keyForSubscribe } from '@shell/plugins/steve/resourceWatcher'; import { waitFor } from '@shell/utils/async'; import { WORKER_MODES } from './worker'; import pAndNFiltering from '@shell/utils/projectAndNamespaceFiltering.utils'; import { BLANK_CLUSTER, STORE } from '@shell/store/store-types.js'; // minimum length of time a disconnect notification is shown const MINIMUM_TIME_NOTIFIED = 3000; const workerQueues = {}; const supportedStores = [STORE.CLUSTER, STORE.RANCHER, STORE.MANAGEMENT]; const isWaitingForDestroy = (storeName, store) => { return store.$workers[storeName]?.waitingForDestroy && store.$workers[storeName].waitingForDestroy(); }; const waitForSettingsSchema = (storeName, store) => { return waitFor(() => isWaitingForDestroy(storeName, store) || !!store.getters['management/byId'](SCHEMA, MANAGEMENT.SETTING)); }; const waitForSettings = (storeName, store) => { return waitFor(() => isWaitingForDestroy(storeName, store) || !!store.getters['management/byId'](MANAGEMENT.SETTING, SETTING.UI_PERFORMANCE)); }; const isAdvancedWorker = (ctx) => { const { rootGetters, getters } = ctx; const storeName = getters.storeName; const clusterId = rootGetters.clusterId; if (!supportedStores.includes(storeName) || (clusterId === BLANK_CLUSTER && storeName === STORE.CLUSTER)) { return false; } const perfSetting = getPerformanceSetting(rootGetters); return perfSetting?.advancedWorker.enabled; }; export async function createWorker(store, ctx) { const { getters, dispatch } = ctx; const storeName = getters.storeName; store.$workers = store.$workers || {}; if (!supportedStores.includes(storeName)) { return; } if (!store.$workers[storeName]) { // we know we need a worker at this point but we don't know which one so we're creating a mock interface // it will simply queue up any messages for the real worker to process when it loads up store.$workers[storeName] = { postMessage: (msg) => { if (Object.keys(msg)?.[0] === 'destroyWorker') { // The worker has been destroyed before it's been set up. Flag this so we stop waiting for mgmt settings and then can destroy worker. // This can occurr when the user is redirected to the log in page // - workers created (but waiting) // - logout is called // - /unsubscribe is dispatched // - wait for worker object to be destroyed <-- requires initial wait to be unblocked store.$workers[storeName].mode = WORKER_MODES.DESTROY_MOCK; return; } if (workerQueues[storeName]) { workerQueues[storeName].push(msg); } else { workerQueues[storeName] = [msg]; } }, mode: WORKER_MODES.WAITING, waitingForDestroy: () => { return store.$workers[storeName]?.mode === WORKER_MODES.DESTROY_MOCK; }, destroy: () => { // Similar to workerActions.destroyWorker delete store.$workers[storeName]; } }; } await waitForSettingsSchema(storeName, store); await waitForSettings(storeName, store); if (store.$workers[storeName].waitingForDestroy()) { store.$workers[storeName].destroy(); return; } const advancedWorker = isAdvancedWorker(ctx); const workerActions = { load: (resource) => { queueChange(ctx, resource, true, 'Change'); }, destroyWorker: () => { if (store.$workers) { store.$workers[storeName].terminate(); delete store.$workers[storeName]; } }, batchChanges: (batch) => { dispatch('batchChanges', namespaceHandler.validateBatchChange(ctx, batch)); }, dispatch: (msg) => { dispatch(`ws.${ msg.name }`, msg); }, redispatch: (msg) => { /** * because we had to queue up some messages prior to loading the worker: * the basic worker will need to redispatch some of the queued messages back to the UI thread */ Object.entries(msg).forEach(([action, params]) => { dispatch(action, params); }); }, [EVENT_CONNECT_ERROR]: (e) => { dispatch('error', e ); }, [EVENT_DISCONNECT_ERROR]: (e) => { dispatch('error', e ); }, }; if (!store.$workers[storeName] || store.$workers[storeName].mode === WORKER_MODES.WAITING) { const workerMode = advancedWorker ? WORKER_MODES.ADVANCED : WORKER_MODES.BASIC; const worker = store.steveCreateWorker(workerMode); store.$workers[storeName] = worker; worker.postMessage({ initWorker: { storeName } }); /** * Covers message from Worker to UI thread */ store.$workers[storeName].onmessage = (e) => { /* on the off chance there's more than key in the message, we handle them in the order that they "keys" method provides which is // good enough for now considering that we never send more than one message action at a time right now */ const messageActions = Object.keys(e?.data); messageActions.forEach((action) => { workerActions[action](e?.data[action]); }); }; } while (workerQueues[storeName]?.length) { const message = workerQueues[storeName].shift(); store.$workers[storeName].postMessage(message); } } export function equivalentWatch(a, b) { const aresourceType = a.resourceType || a.type; const bresourceType = b.resourceType || b.type; if ( aresourceType !== bresourceType ) { return false; } if ( a.id !== b.id && (a.id || b.id) ) { return false; } if ( a.namespace !== b.namespace && (a.namespace || b.namespace) ) { return false; } if ( a.selector !== b.selector && (a.selector || b.selector) ) { return false; } return true; } /** * Sockets will not be able to subscribe to more than one namespace. If this is requested we pretend to handle it * - Changes to all resources are monitored (no namespace provided in sub) * - We ignore any events not from a required namespace (we have the conversion of project --> namespaces already) */ const namespaceHandler = { /** * Note - namespace can be a list of projects or namespaces */ subscribeNamespace: (namespace) => { if (pAndNFiltering.isApplicable({ namespaced: namespace }) && namespace.length) { return undefined; // AKA sub to everything } return namespace; }, validChange: ({ getters, rootGetters }, type, data) => { const haveNamespace = getters.haveNamespace(type); if (haveNamespace?.length) { const namespaces = rootGetters.activeNamespaceCache; if (!namespaces[data.metadata.namespace]) { return false; } } return true; }, validateBatchChange: ({ getters, rootGetters }, batch) => { const namespaces = rootGetters.activeNamespaceCache; Object.entries(batch).forEach(([type, entries]) => { const haveNamespace = getters.haveNamespace(type); if (!haveNamespace?.length) { return; } const schema = getters.schemaFor(type); if (!schema?.attributes?.namespaced) { return; } Object.keys(entries).forEach((id) => { const namespace = id.split('/')[0]; if (!namespace || !namespaces[namespace]) { delete entries[id]; } }); }); return batch; } }; function queueChange({ getters, state, rootGetters }, { data, revision }, load, label) { const type = getters.normalizeType(data.type); const entry = getters.typeEntry(type); if ( entry ) { entry.revision = Math.max(entry.revision, parseInt(revision, 10)); } else { return; } // console.log(`${ label } Event [${ state.config.namespace }]`, data.type, data.id); // eslint-disable-line no-console if (!namespaceHandler.validChange({ getters, rootGetters }, type, data)) { return; } if ( load ) { state.queue.push({ action: 'dispatch', event: 'load', body: data }); } else { const obj = getters.byId(data.type, data.id); if ( obj ) { state.queue.push({ action: 'commit', event: 'remove', body: obj }); } if ( type === SCHEMA ) { // Clear the current records in the store when a type disappears state.queue.push({ action: 'commit', event: 'forgetType', body: data.id }); } } } function growlsDisabled(rootGetters) { return getPerformanceSetting(rootGetters)?.disableWebsocketNotification; } /** * Actions that cover all cases (see file description) */ const sharedActions = { async subscribe(ctx, opt) { const { state, commit, dispatch, getters, rootGetters } = ctx; // ToDo: need to keep the worker up to date on CSRF cookie if (rootGetters['isSingleProduct']?.disableSteveSockets) { return; } let socket = state.socket; commit('setWantSocket', true); if ( process.server ) { return; } state.debugSocket && console.info(`Subscribe [${ getters.storeName }]`); // eslint-disable-line no-console const url = `${ state.config.baseUrl }/subscribe`; const maxTries = growlsDisabled(rootGetters) ? null : 3; const metadata = get(opt, 'metadata'); if (isAdvancedWorker(ctx)) { if (!this.$workers[getters.storeName]) { await createWorker(this, ctx); } // if the worker is in advanced mode then it'll contain it's own socket which it calls a 'watcher' this.$workers[getters.storeName].postMessage({ createWatcher: { metadata, url: `${ state.config.baseUrl }/subscribe`, csrf: this.$cookies.get(CSRF, { parseJSON: false }), maxTries } }); } else if ( socket ) { socket.setAutoReconnect(true); socket.setUrl(url); socket.connect(metadata); } else { socket = new Socket(`${ state.config.baseUrl }/subscribe`, true, null, null, maxTries); commit('setSocket', socket); socket.addEventListener(EVENT_CONNECTED, (e) => { dispatch('opened', e); }); socket.addEventListener(EVENT_DISCONNECTED, (e) => { dispatch('closed', e); }); socket.addEventListener(EVENT_CONNECT_ERROR, (e) => { dispatch('error', e ); }); socket.addEventListener(EVENT_DISCONNECT_ERROR, (e) => { dispatch('error', e ); }); socket.addEventListener(EVENT_MESSAGE, (e) => { const event = e.detail; if ( event.data) { const msg = JSON.parse(event.data); if (msg.name) { dispatch(`ws.${ msg.name }`, msg); } } }); socket.connect(metadata); } }, unsubscribe({ commit, getters, state }) { const socket = state.socket; commit('setWantSocket', false); const cleanupTasks = []; const worker = (this.$workers || {})[getters.storeName]; if (worker) { worker.postMessage({ destroyWorker: true }); // we're only passing the boolean here because the key needs to be something truthy to ensure it's passed on the object. cleanupTasks.push(waitFor(() => !this.$workers[getters.storeName], 'Worker is destroyed')); } if ( socket ) { cleanupTasks.push(socket.disconnect()); } return Promise.all(cleanupTasks); }, watch({ state, dispatch, getters, rootGetters }, params) { state.debugSocket && console.info(`Watch Request [${ getters.storeName }]`, JSON.stringify(params)); // eslint-disable-line no-console let { // eslint-disable-next-line prefer-const type, selector, id, revision, namespace, stop, force } = params; namespace = namespaceHandler.subscribeNamespace(namespace); type = getters.normalizeType(type); if (rootGetters['type-map/isSpoofed'](type)) { state.debugSocket && console.info('Will not Watch (type is spoofed)', JSON.stringify(params)); // eslint-disable-line no-console return; } // If socket is in error don't try to watch.... unless we `force` it const inError = getters.inError(params); if ( !stop && !force && inError ) { // REVISION_TOO_OLD is a temporary state and will be handled when `resyncWatch` completes if (inError !== REVISION_TOO_OLD) { console.error(`Aborting Watch Request [${ getters.storeName }]. Watcher in error (${ inError })`, JSON.stringify(params)); // eslint-disable-line no-console } return; } if ( !stop && getters.watchStarted({ type, id, selector, namespace }) ) { // eslint-disable-next-line no-console state.debugSocket && console.debug(`Already Watching [${ getters.storeName }]`, { type, id, selector, namespace }); return; } if ( typeof revision === 'undefined' ) { revision = getters.nextResourceVersion(type, id); } const msg = { resourceType: type }; if ( revision ) { msg.resourceVersion = `${ revision }`; } if ( namespace ) { msg.namespace = namespace; } if ( stop ) { msg.stop = true; } if ( id ) { msg.id = id; } if ( selector ) { msg.selector = selector; } const worker = this.$workers?.[getters.storeName] || {}; if (worker.mode === WORKER_MODES.ADVANCED || worker.mode === WORKER_MODES.WAITING) { if ( force ) { msg.force = true; } worker.postMessage({ watch: msg }); return; } return dispatch('send', msg); }, unwatch(ctx, { type, id, namespace, selector }) { const { commit, getters, dispatch } = ctx; if (getters['schemaFor'](type)) { namespace = namespaceHandler.subscribeNamespace(namespace); const obj = { type, id, namespace, selector, stop: true, // Stops the watch on a type }; if (isAdvancedWorker(ctx)) { dispatch('watch', obj); // Ask the backend to stop watching the type } else if (getters['watchStarted'](obj)) { // Set that we don't want to watch this type // Otherwise, the dispatch to unwatch below will just cause a re-watch when we // detect the stop message from the backend over the web socket commit('setWatchStopped', obj); dispatch('watch', obj); // Ask the backend to stop watching the type // Make sure anything in the pending queue for the type is removed, since we've now removed the type commit('clearFromQueue', type); } } }, 'ws.ping'({ getters, dispatch }, msg) { if ( getters.storeName === 'management' ) { const version = msg?.data?.version || null; dispatch('updateServerVersion', version, { root: true }); console.info(`Ping [${ getters.storeName }] from ${ version || 'unknown version' }`); // eslint-disable-line no-console } }, }; /** * Mutations that cover all cases (both subscriptions here and in advanced worker) */ const sharedMutations = { debug(state, on, store) { state.debugSocket = on !== false; if (store && this.$workers[store]) { this.$workers[store].postMessage({ toggleDebug: on !== false }); } }, }; /** * Actions that cover cases 1 & 2 (see file description) */ const defaultActions = { async flush({ state, commit, dispatch, getters }) { const queue = state.queue; let toLoad = []; if ( !queue.length ) { return; } const started = new Date().getTime(); state.queue = []; state.debugSocket && console.debug(`Subscribe Flush [${ getters.storeName }]`, queue.length, 'items'); // eslint-disable-line no-console for ( const { action, event, body } of queue ) { if ( action === 'dispatch' && event === 'load' ) { // Group loads into one loadMulti when possible toLoad.push(body); } else { // When we hit a different kind of event, process all the previous loads, then the other event. if ( toLoad.length ) { await dispatch('loadMulti', toLoad); toLoad = []; } if ( action === 'dispatch' ) { await dispatch(event, body); } else if ( action === 'commit' ) { commit(event, body); } else { throw new Error('Invalid queued action'); } } } // Process any remaining loads if ( toLoad.length ) { await dispatch('loadMulti', toLoad); } state.debugSocket && console.debug(`Subscribe Flush [${ getters.storeName }] finished`, (new Date().getTime()) - started, 'ms'); // eslint-disable-line no-console }, rehydrateSubscribe({ state, dispatch }) { if ( process.client && state.wantSocket && !state.socket ) { dispatch('subscribe'); } }, reconnectWatches({ state, getters, commit, dispatch }) { const promises = []; for ( const entry of state.started.slice() ) { console.info(`Reconnect [${ getters.storeName }]`, JSON.stringify(entry)); // eslint-disable-line no-console if ( getters.schemaFor(entry.type) ) { commit('setWatchStopped', entry); delete entry.revision; promises.push(dispatch('watch', entry)); } } return Promise.all(promises); }, async resyncWatch({ state, getters, dispatch, commit }, params) { const { resourceType, namespace, id, selector } = params; console.info(`Resync [${ getters.storeName }]`, params); // eslint-disable-line no-console const opt = { force: true, forceWatch: true }; if ( id ) { await dispatch('find', { type: resourceType, id, opt, }); commit('clearInError', params); return; } let have, want; if ( selector ) { have = getters['matching'](resourceType, selector).slice(); want = await dispatch('findMatching', { type: resourceType, selector, opt, }); } else { have = getters['all'](resourceType).slice(); if ( namespace ) { have = have.filter((x) => x.metadata?.namespace === namespace); } want = await dispatch('findAll', { type: resourceType, watchNamespace: namespace, opt }); } const wantMap = {}; for ( const obj of want ) { wantMap[obj.id] = true; } for ( const obj of have ) { if ( !wantMap[obj.id] ) { state.debugSocket && console.info(`Remove stale [${ getters.storeName }]`, resourceType, obj.id); // eslint-disable-line no-console commit('remove', obj); } } }, async opened({ commit, dispatch, state, getters, rootGetters }, event) { state.debugSocket && console.info(`WebSocket Opened [${ getters.storeName }]`); // eslint-disable-line no-console const socket = event.currentTarget; const tries = event?.detail?.tries; // have to pull it off of the event because the socket's tries is already reset to 0 const t = rootGetters['i18n/t']; const disableGrowl = growlsDisabled(rootGetters); this.$socket = socket; if ( !state.queue ) { state.queue = []; } if ( !state.queueTimer ) { state.flushQueue = async() => { if ( state.queue.length ) { await dispatch('flush'); } state.queueTimer = setTimeout(state.flushQueue, 1000); }; state.flushQueue(); } if ( socket.hasReconnected ) { await dispatch('reconnectWatches'); // Check for disconnect notifications and clear them const growlErr = rootGetters['growl/find']({ key: 'url', val: socket.url }); if (growlErr) { dispatch('growl/remove', growlErr.id, { root: true }); } if (tries > 1 && !disableGrowl) { dispatch('growl/success', { title: t('growl.reconnected.title'), message: t('growl.reconnected.message', { url: this.$socket.url, tries }), }, { root: true }); } } // Try resending any frames that were attempted to be sent while the socket was down, once. if ( !process.server ) { for ( const obj of state.pendingFrames.slice() ) { commit('dequeuePendingFrame', obj); dispatch('sendImmediate', obj); } } }, closed({ state, getters }) { state.debugSocket && console.info(`WebSocket Closed [${ getters.storeName }]`); // eslint-disable-line no-console clearTimeout(state.queueTimer); state.queueTimer = null; }, error({ getters, state, dispatch, rootGetters }, e) { clearTimeout(state.queueTimer); state.queueTimer = null; // determine if websocket notifications are disabled const disableGrowl = growlsDisabled(rootGetters); if (!disableGrowl) { const dateFormat = escapeHtml( rootGetters['prefs/get'](DATE_FORMAT)); const timeFormat = escapeHtml( rootGetters['prefs/get'](TIME_FORMAT)); const time = e?.srcElement?.disconnectedAt || Date.now(); const timeFormatted = `${ day(time).format(`${ dateFormat } ${ timeFormat }`) }`; const url = e?.srcElement?.url; const tries = state?.socket?.tries; const t = rootGetters['i18n/t']; const growlErr = rootGetters['growl/find']({ key: 'url', val: url }); if (e.type === EVENT_CONNECT_ERROR) { // if this occurs, then we're at least retrying to connect if (growlErr) { dispatch('growl/remove', growlErr.id, { root: true }); } dispatch('growl/error', { title: t('growl.connectError.title'), message: t('growl.connectError.message', { url, time: timeFormatted, tries }, { raw: true }), icon: 'error', earliestClose: time + MINIMUM_TIME_NOTIFIED, url }, { root: true }); } else if (e.type === EVENT_DISCONNECT_ERROR) { // if this occurs, we've given up on trying to reconnect if (growlErr) { dispatch('growl/remove', growlErr.id, { root: true }); } dispatch('growl/error', { title: t('growl.disconnectError.title'), message: t('growl.disconnectError.message', { url, time: timeFormatted, tries }, { raw: true }), icon: 'error', earliestClose: time + MINIMUM_TIME_NOTIFIED, url }, { root: true }); } else { // if the error is not a connect error or disconnect error, the socket never worked: log whether the current browser is safari console.error(`WebSocket Connection Error [${ getters.storeName }]`, e.detail); // eslint-disable-line no-console } } }, send({ state, commit }, obj) { if ( state.socket ) { const ok = state.socket.send(JSON.stringify(obj)); if ( ok ) { return; } } commit('enqueuePendingFrame', obj); }, sendImmediate({ state }, obj) { if ( state.socket ) { return state.socket.send(JSON.stringify(obj)); } }, /** * Steve only event */ 'ws.resource.start'({ state, getters, commit, dispatch }, msg) { state.debugSocket && console.info(`Resource start: [${ getters.storeName }]`, msg); // eslint-disable-line no-console const newWatch = { type: msg.resourceType, namespace: msg.namespace, id: msg.id, selector: msg.selector }; state.started.filter((entry) => { if ( entry.type === newWatch.type && entry.namespace !== newWatch.namespace ) { return true; } }).forEach((entry) => { dispatch('unwatch', entry); }); commit('setWatchStarted', newWatch); }, 'ws.resource.error'({ getters, commit, dispatch }, msg) { console.warn(`Resource error [${ getters.storeName }]`, msg.resourceType, ':', msg.data.error); // eslint-disable-line no-console const err = msg.data?.error?.toLowerCase(); if ( err.includes('watch not allowed') ) { commit('setInError', { type: msg.resourceType, reason: NO_WATCH }); } else if ( err.includes('failed to find schema') ) { commit('setInError', { type: msg.resourceType, reason: NO_SCHEMA }); } else if ( err.includes('too old') ) { // Set an error for (all) subs of this type. This.. // 1) blocks attempts by resource.stop to resub (as type is in error) // 2) will be cleared when resyncWatch --> watch (with force) --> resource.start completes commit('setInError', { type: msg.resourceType, reason: REVISION_TOO_OLD }); dispatch('resyncWatch', msg); } }, /** * Steve only event * * Steve has stopped watching this resource. This happens for a couple of reasons * - We have requested that the resource watch should be stopped (and we receive this event as confirmation) * - Steve tells us that the resource watch has been stopped. Possible reasons * - The rancher <--> k8s socket closed (happens every ~30 mins on mgmt socket) * - Permissions has changed for the subscribed resource, so rancher closes socket */ 'ws.resource.stop'({ state, getters, commit, dispatch }, msg) { const type = msg.resourceType; const obj = { type, id: msg.id, namespace: msg.namespace, selector: msg.selector }; state.debugSocket && console.info(`Resource Stop [${ getters.storeName }]`, type, msg); // eslint-disable-line no-console if (!type) { console.error(`Resource Stop [${ getters.storeName }]. Received resource.stop with an empty resourceType, aborting`, msg); // eslint-disable-line no-console return; } // If we're trying to watch this event, attempt to re-watch // // To make life easier in the advanced worker `resource.stop` --> `watch` is handled here (basically for access to getters.nextResourceVersion) // This means the concept of resource sub watch state needs massaging const advancedWorker = msg.advancedWorker; const localState = !advancedWorker; const watchStarted = localState ? getters['watchStarted'](obj) : advancedWorker; if ( getters['schemaFor'](type) && watchStarted) { if (localState) { commit('setWatchStopped', obj); } dispatch('watch', obj); } }, 'ws.resource.create'(ctx, msg) { ctx.state.debugSocket && console.info(`Resource Create [${ ctx.getters.storeName }]`, msg.resourceType, msg); // eslint-disable-line no-console queueChange(ctx, msg, true, 'Create'); }, 'ws.resource.change'(ctx, msg) { const data = msg.data; const type = data.type; // Work-around for ws.error messages being sent as change events // These have no id (or other metadata) which breaks lots if they are processed as change events if (data.message && !data.id) { return; } // Web worker can process schemas to check that they are actually changing and // only load updates if the schema did actually change if (type === SCHEMA) { const worker = (this.$workers || {})[ctx.getters.storeName]; if (worker) { worker.postMessage({ updateSchema: data }); // No further processing - let the web worker check the schema updates return; } } queueChange(ctx, msg, true, 'Change'); const typeOption = ctx.rootGetters['type-map/optionsFor'](type); if (typeOption?.alias?.length > 0) { const alias = typeOption?.alias || []; alias.map((type) => { ctx.state.queue.push({ action: 'dispatch', event: 'load', body: { ...data, type, }, }); }); } }, 'ws.resource.remove'(ctx, msg) { const data = msg.data; const type = data.type; ctx.state.debugSocket && console.info(`Resource Remove [${ ctx.getters.storeName }]`, type, msg); // eslint-disable-line no-console if (type === SCHEMA) { const worker = (this.$workers || {})[ctx.getters.storeName]; if (worker) { worker.postMessage({ removeSchema: data.id }); } } queueChange(ctx, msg, false, 'Remove'); const typeOption = ctx.rootGetters['type-map/optionsFor'](type); if (typeOption?.alias?.length > 0) { const alias = typeOption?.alias || []; alias.map((type) => { const obj = ctx.getters.byId(type, data.id); ctx.state.queue.push({ action: 'commit', event: 'remove', body: obj, }); }); } }, }; /** * Mutations that cover cases 1 & 2 (see file description) */ const defaultMutations = { setSocket(state, socket) { state.socket = socket; }, setWantSocket(state, want) { state.wantSocket = want; }, enqueuePendingFrame(state, obj) { state.pendingFrames.push(obj); }, dequeuePendingFrame(state, obj) { removeObject(state.pendingFrames, obj); }, setWatchStarted(state, obj) { const existing = state.started.find((entry) => equivalentWatch(obj, entry)); if ( !existing ) { addObject(state.started, obj); } delete state.inError[keyForSubscribe(obj)]; }, setWatchStopped(state, obj) { const existing = state.started.find((entry) => equivalentWatch(obj, entry)); if ( existing ) { removeObject(state.started, existing); } else { console.warn("Tried to remove a watch that doesn't exist", obj); // eslint-disable-line no-console } }, setInError(state, msg) { const key = keyForSubscribe(msg); state.inError[key] = msg.reason; }, clearInError(state, msg) { const key = keyForSubscribe(msg); delete state.inError[key]; }, resetSubscriptions(state) { // Clear out socket state. This is only ever called from reset... which is always called after we `disconnect` above. // This could probably be folded in to there clear(state.started); clear(state.pendingFrames); clear(state.queue); clearTimeout(state.queueTimer); state.deferredRequests = {}; state.queueTimer = null; }, clearFromQueue(state, type) { // Remove anything in the queue that is a resource update for the given type state.queue = state.queue.filter((item) => { return item.body?.type !== type; }); }, }; /** * Getters that cover cases 1 & 2 (see file description) */ const defaultGetters = { inError: (state) => (obj) => { return state.inError[keyForSubscribe(obj)]; }, watchStarted: (state) => (obj) => { return !!state.started.find((entry) => equivalentWatch(obj, entry)); }, nextResourceVersion: (state, getters) => (type, id) => { type = normalizeType(type); let revision = 0; if ( id ) { const existing = getters['byId'](type, id); revision = parseInt(existing?.metadata?.resourceVersion, 10); } if ( !revision ) { const cache = state.types[type]; if ( !cache ) { return null; } revision = cache.revision; // This is always zero..... for ( const obj of cache.list ) { if ( obj && obj.metadata ) { const neu = parseInt(obj.metadata.resourceVersion, 10); revision = Math.max(revision, neu); } } } if ( revision ) { return revision; } return null; }, }; export const actions = { ...sharedActions, ...defaultActions, }; export const mutations = { ...sharedMutations, ...defaultMutations, }; export const getters = { ...defaultGetters };