These changes are required to facilitate OBS code updates and builds by simply triggering OBS services. This allows updating code and rebuild in OBS based on github events such as on tag, on merge, on push... Signed-off-by: David Cassany <dcassany@suse.com> |
||
|---|---|---|
| .. | ||
| .gitignore | ||
| .travis.yml | ||
| LICENSE | ||
| README.md | ||
| executor.go | ||
| go_above_19.go | ||
| go_below_19.go | ||
| log.go | ||
| test.sh | ||
| unbounded_executor.go | ||
README.md
concurrent
- concurrent.Map: backport sync.Map for go below 1.9
- concurrent.Executor: goroutine with explicit ownership and cancellable
concurrent.Map
because sync.Map is only available in go 1.9, we can use concurrent.Map to make code portable
m := concurrent.NewMap()
m.Store("hello", "world")
elem, found := m.Load("hello")
// elem will be "world"
// found will be true
concurrent.Executor
executor := concurrent.NewUnboundedExecutor()
executor.Go(func(ctx context.Context) {
everyMillisecond := time.NewTicker(time.Millisecond)
for {
select {
case <-ctx.Done():
fmt.Println("goroutine exited")
return
case <-everyMillisecond.C:
// do something
}
}
})
time.Sleep(time.Second)
executor.StopAndWaitForever()
fmt.Println("executor stopped")
attach goroutine to executor instance, so that we can
- cancel it by stop the executor with Stop/StopAndWait/StopAndWaitForever
- handle panic by callback: the default behavior will no longer crash your application