mirror of https://github.com/grpc/grpc.io.git
539 lines
19 KiB
Markdown
539 lines
19 KiB
Markdown
---
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title: Basics tutorial
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description: A basic tutorial introduction to gRPC in Dart.
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weight: 50
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spelling: cSpell:ignore pbenum pbgrpc pbjson
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---
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This tutorial provides a basic Dart programmer's introduction to working with
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gRPC.
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By walking through this example you'll learn how to:
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- Define a service in a `.proto` file.
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- Generate server and client code using the protocol buffer compiler.
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- Use the Dart gRPC API to write a simple client and server for your service.
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It assumes that you have read the [Introduction to gRPC](/docs/what-is-grpc/introduction/) and are familiar
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with [protocol buffers](https://protobuf.dev/overview). Note that the
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example in this tutorial uses the proto3 version of the protocol buffers
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language: you can find out more in the
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[proto3 language
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guide](https://protobuf.dev/programming-guides/proto3).
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### Why use gRPC?
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{{< why-grpc >}}
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### Example code and setup
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The example code for our tutorial is in
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[grpc/grpc-dart/example/route_guide](https://github.com/grpc/grpc-dart/tree/master/example/route_guide).
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To download the example, clone the `grpc-dart` repository by running the following
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command:
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```sh
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git clone --depth 1 https://github.com/grpc/grpc-dart
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```
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Then change your current directory to `grpc-dart/example/route_guide`:
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```sh
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cd grpc-dart/example/route_guide
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```
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You should have already installed the tools needed to generate client and server
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interface code -- if you haven't, see [Quick start][] for setup instructions.
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### Defining the service
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Our first step (as you'll know from the [Introduction to gRPC](/docs/what-is-grpc/introduction/)) is to
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define the gRPC *service* and the method *request* and *response* types using
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[protocol buffers](https://protobuf.dev/overview). You can see the
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complete `.proto` file in
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[`example/route_guide/protos/route_guide.proto`](https://github.com/grpc/grpc-dart/blob/master/example/route_guide/protos/route_guide.proto).
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To define a service, you specify a named `service` in your `.proto` file:
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```proto
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service RouteGuide {
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...
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}
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```
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Then you define `rpc` methods inside your service definition, specifying their
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request and response types. gRPC lets you define four kinds of service method,
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all of which are used in the `RouteGuide` service:
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- A *simple RPC* where the client sends a request to the server using the stub
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and waits for a response to come back, just like a normal function call.
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```proto
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// Obtains the feature at a given position.
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rpc GetFeature(Point) returns (Feature) {}
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```
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- A *server-side streaming RPC* where the client sends a request to the server
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and gets a stream to read a sequence of messages back. The client reads from
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the returned stream until there are no more messages. As you can see in our
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example, you specify a server-side streaming method by placing the `stream`
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keyword before the *response* type.
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```proto
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// Obtains the Features available within the given Rectangle. Results are
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// streamed rather than returned at once (e.g. in a response message with a
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// repeated field), as the rectangle may cover a large area and contain a
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// huge number of features.
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rpc ListFeatures(Rectangle) returns (stream Feature) {}
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```
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- A *client-side streaming RPC* where the client writes a sequence of messages
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and sends them to the server, again using a provided stream. Once the client
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has finished writing the messages, it waits for the server to read them all
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and return its response. You specify a client-side streaming method by placing
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the `stream` keyword before the *request* type.
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```proto
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// Accepts a stream of Points on a route being traversed, returning a
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// RouteSummary when traversal is completed.
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rpc RecordRoute(stream Point) returns (RouteSummary) {}
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```
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- A *bidirectional streaming RPC* where both sides send a sequence of messages
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using a read-write stream. The two streams operate independently, so clients
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and servers can read and write in whatever order they like: for example, the
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server could wait to receive all the client messages before writing its
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responses, or it could alternately read a message then write a message, or
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some other combination of reads and writes. The order of messages in each
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stream is preserved. You specify this type of method by placing the `stream`
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keyword before both the request and the response.
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```proto
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// Accepts a stream of RouteNotes sent while a route is being traversed,
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// while receiving other RouteNotes (e.g. from other users).
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rpc RouteChat(stream RouteNote) returns (stream RouteNote) {}
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```
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Our `.proto` file also contains protocol buffer message type definitions for all
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the request and response types used in our service methods - for example, here's
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the `Point` message type:
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```proto
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// Points are represented as latitude-longitude pairs in the E7 representation
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// (degrees multiplied by 10**7 and rounded to the nearest integer).
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// Latitudes should be in the range +/- 90 degrees and longitude should be in
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// the range +/- 180 degrees (inclusive).
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message Point {
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int32 latitude = 1;
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int32 longitude = 2;
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}
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```
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### Generating client and server code
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Next we need to generate the gRPC client and server interfaces from our `.proto`
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service definition. We do this using the protocol buffer compiler `protoc` with
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a special Dart plugin. This is similar to what we did in the [Quick start][].
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From the `route_guide` example directory run:
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```sh
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protoc -I protos/ protos/route_guide.proto --dart_out=grpc:lib/src/generated
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```
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Running this command generates the following files in the `lib/src/generated`
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directory under the `route_guide` example directory:
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- `route_guide.pb.dart`
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- `route_guide.pbenum.dart`
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- `route_guide.pbgrpc.dart`
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- `route_guide.pbjson.dart`
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This contains:
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- All the protocol buffer code to populate, serialize, and retrieve our request
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and response message types
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- An interface type (or *stub*) for clients to call with the methods defined in
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the `RouteGuide` service.
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- An interface type for servers to implement, also with the methods defined in
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the `RouteGuide` service.
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### Creating the server {#server}
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First let's look at how we create a `RouteGuide` server. If you're only
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interested in creating gRPC clients, you can skip this section and go straight
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to [Creating the client](#client) (though you might find it interesting
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anyway!).
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There are two parts to making our `RouteGuide` service do its job:
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- Implementing the service interface generated from our service definition:
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doing the actual "work" of our service.
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- Running a gRPC server to listen for requests from clients and dispatch them to
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the right service implementation.
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You can find our example `RouteGuide` server in
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[grpc-dart/example/route_guide/lib/src/server.dart](https://github.com/grpc/grpc-dart/tree/master/example/route_guide/lib/src/server.dart).
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Let's take a closer look at how it works.
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#### Implementing RouteGuide
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As you can see, our server has a `RouteGuideService` class that extends the
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generated abstract `RouteGuideServiceBase` class:
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```dart
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class RouteGuideService extends RouteGuideServiceBase {
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Future<Feature> getFeature(grpc.ServiceCall call, Point request) async {
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...
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}
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Stream<Feature> listFeatures(
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grpc.ServiceCall call, Rectangle request) async* {
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...
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}
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Future<RouteSummary> recordRoute(
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grpc.ServiceCall call, Stream<Point> request) async {
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...
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}
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Stream<RouteNote> routeChat(
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grpc.ServiceCall call, Stream<RouteNote> request) async* {
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...
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}
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...
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}
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```
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##### Simple RPC
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`RouteGuideService` implements all our service methods. Let's look at the
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simplest type first, `GetFeature`, which just gets a `Point` from the client and
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returns the corresponding feature information from its database in a `Feature`.
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```dart
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/// GetFeature handler. Returns a feature for the given location.
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/// The [context] object provides access to client metadata, cancellation, etc.
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@override
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Future<Feature> getFeature(grpc.ServiceCall call, Point request) async {
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return featuresDb.firstWhere((f) => f.location == request,
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orElse: () => Feature()..location = request);
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}
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```
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The method is passed a context object for the RPC and the client's `Point`
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protocol buffer request. It returns a `Feature` protocol buffer object with the
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response information. In the method we populate the `Feature` with the appropriate
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information, and then `return` it to the gRPC framework, which sends it back to
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the client.
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##### Server-side streaming RPC
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Now let's look at one of our streaming RPCs. `ListFeatures` is a server-side
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streaming RPC, so we need to send back multiple `Feature`s to our client.
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```dart
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/// ListFeatures handler. Returns a stream of features within the given
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/// rectangle.
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@override
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Stream<Feature> listFeatures(
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grpc.ServiceCall call, Rectangle request) async* {
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final normalizedRectangle = _normalize(request);
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// For each feature, check if it is in the given bounding box
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for (var feature in featuresDb) {
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if (feature.name.isEmpty) continue;
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final location = feature.location;
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if (_contains(normalizedRectangle, location)) {
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yield feature;
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}
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}
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}
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```
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As you can see, instead of getting and returning simple request and response
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objects in our method, this time we get a request object (the `Rectangle` in
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which our client wants to find `Feature`s) and return a `Stream` of `Feature`
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objects.
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In the method, we populate as many `Feature` objects as we need to return,
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adding them to the returned stream using `yield`. The stream is automatically
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closed when the method returns, telling gRPC that we have finished writing
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responses.
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Should any error happen in this call, the error will be added as an exception
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to the stream, and the gRPC layer will translate it into an appropriate RPC
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status to be sent on the wire.
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##### Client-side streaming RPC
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Now let's look at something a little more complicated: the client-side
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streaming method `RecordRoute`, where we get a stream of `Point`s from the
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client and return a single `RouteSummary` with information about their trip. As
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you can see, this time the request parameter is a stream, which the server can
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use to both read request messages from the client. The server returns its single
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response just like in the simple RPC case.
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```dart
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/// RecordRoute handler. Gets a stream of points, and responds with statistics
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/// about the "trip": number of points, number of known features visited,
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/// total distance traveled, and total time spent.
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@override
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Future<RouteSummary> recordRoute(
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grpc.ServiceCall call, Stream<Point> request) async {
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int pointCount = 0;
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int featureCount = 0;
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double distance = 0.0;
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Point previous;
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final timer = Stopwatch();
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await for (var location in request) {
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if (!timer.isRunning) timer.start();
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pointCount++;
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final feature = featuresDb.firstWhereOrNull((f) => f.location == location);
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if (feature != null) {
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featureCount++;
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}
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// For each point after the first, add the incremental distance from the
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// previous point to the total distance value.
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if (previous != null) distance += _distance(previous, location);
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previous = location;
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}
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timer.stop();
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return RouteSummary()
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..pointCount = pointCount
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..featureCount = featureCount
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..distance = distance.round()
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..elapsedTime = timer.elapsed.inSeconds;
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}
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```
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In the method body we use `await for` in the request stream to repeatedly read
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in our client's requests (in this case `Point` objects) until there are no more
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messages. Once the request stream is done, the server can return its
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`RouteSummary`.
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##### Bidirectional streaming RPC
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Finally, let's look at our bidirectional streaming RPC `RouteChat()`.
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```dart
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/// RouteChat handler. Receives a stream of message/location pairs, and
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/// responds with a stream of all previous messages at each of those
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/// locations.
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@override
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Stream<RouteNote> routeChat(
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grpc.ServiceCall call, Stream<RouteNote> request) async* {
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await for (var note in request) {
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final notes = routeNotes.putIfAbsent(note.location, () => <RouteNote>[]);
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for (var note in notes) yield note;
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notes.add(note);
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}
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}
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```
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This time we get a stream of `RouteNote` that, as in our client-side streaming
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example, can be used to read messages. However, this time we return values via
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our method's returned stream while the client is still writing messages to
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*their* message stream.
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The syntax for reading and writing here is the same as our client-streaming and
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server-streaming methods. Although each side will always get the other's messages
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in the order they were written, both the client and server can read and write in
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any order — the streams operate completely independently.
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#### Starting the server
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Once we've implemented all our methods, we also need to start up a gRPC server
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so that clients can actually use our service. The following snippet shows how we
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do this for our `RouteGuide` service:
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```dart
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Future<void> main(List<String> args) async {
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final server = grpc.Server.create([RouteGuideService()]);
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await server.serve(port: 8080);
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print('Server listening...');
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}
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```
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To build and start a server, we:
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1. Create an instance of the gRPC server using `grpc.Server.create()`,
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giving a list of service implementations.
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1. Call `serve()` on the server to start listening for requests, optionally passing
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in the address and port to listen on. The server will continue to serve requests
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asynchronously until `shutdown()` is called on it.
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### Creating the client {#client}
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In this section, we'll look at creating a Dart client for our `RouteGuide`
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service. The complete client code is available from
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[grpc-dart/example/route_guide/lib/src/client.dart][].
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#### Creating a stub
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To call service methods, we first need to create a gRPC *channel* to communicate
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with the server. We create this by passing the server address and port number to
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`ClientChannel()` as follows:
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```dart
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final channel = ClientChannel('127.0.0.1',
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port: 8080,
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options: const ChannelOptions(
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credentials: ChannelCredentials.insecure()));
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```
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You can use `ChannelOptions` to set TLS options (for example, trusted
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certificates) for the channel, if necessary.
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Once the gRPC *channel* is setup, we need a client *stub* to perform RPCs. We
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get it by instantiating `RouteGuideClient`, which is provided by the package
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generated from the example `.proto` file.
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```dart
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stub = RouteGuideClient(channel,
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options: CallOptions(timeout: Duration(seconds: 30)));
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```
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You can use `CallOptions` to set auth credentials (for example, GCE credentials
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or JWT credentials) when a service requires them. The `RouteGuide` service
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doesn't require any credentials.
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#### Calling service methods
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Now let's look at how we call our service methods. Note that in gRPC-Dart, RPCs
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are always asynchronous, which means that the RPC returns a `Future` or `Stream`
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that must be listened to, to get the response from the server or an error.
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##### Simple RPC
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Calling the simple RPC `GetFeature` is nearly as straightforward as calling a
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local method.
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```dart
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final point = Point()
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..latitude = 409146138
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..longitude = -746188906;
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final feature = await stub.getFeature(point));
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```
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As you can see, we call the method on the stub we got earlier. In our method
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parameters we pass a request protocol buffer object (in our case `Point`).
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We can also pass an optional `CallOptions` object which lets us change our RPC's
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behavior if necessary, such as time-out. If the call doesn't return an error,
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the returned `Future` completes with the response information from the server.
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If there is an error, the `Future` will complete with the error.
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##### Server-side streaming RPC
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Here's where we call the server-side streaming method `ListFeatures`, which
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returns a stream of geographical `Feature`s. If you've already read [Creating
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the server](#server) some of this may look very familiar - streaming RPCs are
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implemented in a similar way on both sides.
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```dart
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final rect = Rectangle()...; // initialize a Rectangle
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try {
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await for (var feature in stub.listFeatures(rect)) {
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print(feature);
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}
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catch (e) {
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print('ERROR: $e');
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}
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```
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As in the simple RPC, we pass the method a request. However, instead of getting
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a `Future` back, we get a `Stream`. The client can use the stream to read the
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server's responses.
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We use `await for` on the returned stream to repeatedly read in the server's
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responses to a response protocol buffer object (in this case a `Feature`) until
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there are no more messages.
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##### Client-side streaming RPC
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The client-side streaming method `RecordRoute` is similar to the server-side
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method, except that we pass the method a `Stream` and get a `Future` back.
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```dart
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final random = Random();
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// Generate a number of random points
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Stream<Point> generateRoute(int count) async* {
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for (int i = 0; i < count; i++) {
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final point = featuresDb[random.nextInt(featuresDb.length)].location;
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yield point;
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}
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}
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final pointCount = random.nextInt(100) + 2; // Traverse at least two points
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final summary = await stub.recordRoute(generateRoute(pointCount));
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print('Route summary: $summary');
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```
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Since the `generateRoute()` method is `async*`, the points will be generated when
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gRPC listens to the request stream and sends the point messages to the server. Once
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the stream is done (when `generateRoute()` returns), gRPC knows that we've finished
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writing and are expecting to receive a response. The returned `Future` will either
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complete with the `RouteSummary` message received from the server, or an error.
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##### Bidirectional streaming RPC
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Finally, let's look at our bidirectional streaming RPC `RouteChat()`. As in the
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case of `RecordRoute`, we pass the method a stream where we will write the request
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messages, and like in `ListFeatures`, we get back a stream that we can use to read
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the response messages. However, this time we will send values via our method's stream
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while the server is also writing messages to *their* message stream.
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```dart
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Stream<RouteNote> outgoingNotes = ...;
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final responses = stub.routeChat(outgoingNotes);
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await for (var note in responses) {
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print('Got message ${note.message} at ${note.location.latitude}, ${note
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.location.longitude}');
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}
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```
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The syntax for reading and writing here is very similar to our client-side and
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server-side streaming methods. Although each side will always get the other's
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messages in the order they were written, both the client and server can read and
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write in any order — the streams operate completely independently.
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### Try it out!
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Work from the example directory:
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```sh
|
|
cd example/route_guide
|
|
```
|
|
|
|
Get packages:
|
|
|
|
```sh
|
|
dart pub get
|
|
```
|
|
|
|
Run the server:
|
|
|
|
```sh
|
|
dart bin/server.dart
|
|
```
|
|
|
|
From a different terminal, run the client:
|
|
|
|
```sh
|
|
dart bin/client.dart
|
|
```
|
|
|
|
### Reporting issues
|
|
|
|
If you find a problem with Dart gRPC, please [file an issue][new issue]
|
|
in our issue tracker.
|
|
|
|
[grpc-dart/example/route_guide/lib/src/client.dart]: https://github.com/grpc/grpc-dart/tree/master/example/route_guide/lib/src/client.dart
|
|
[new issue]: https://github.com/grpc/grpc-dart/issues/new
|
|
[Quick start]: ../quickstart/
|