Update CHANGELOG.md for v0.4.0
This commit is contained in:
parent
06762612df
commit
d5d58eeb56
25
CHANGELOG.md
25
CHANGELOG.md
|
|
@ -1,10 +1,31 @@
|
|||
# Change Log
|
||||
|
||||
## v0.4.0
|
||||
|
||||
> Change log since v0.3.0
|
||||
|
||||
### Features & Enhancements
|
||||
- Avoid Network NotReady too long for Kubernetes-Ingress NetworkType. https://github.com/openkruise/kruise-game/pull/61/commits/7f66be508004d393299e037cba052c5111d6678a
|
||||
- Add param Fixed for Kubernetes-Ingress NetworkType. https://github.com/openkruise/kruise-game/pull/61/commits/00c8d5502f1813f0092f05ffb3b0c2dbca5a63f7
|
||||
- Change autoscaler trigger metricType from Value to AverageValue. https://github.com/openkruise/kruise-game/pull/64
|
||||
- Decouple triggering network update from Gs Ready. https://github.com/openkruise/kruise-game/pull/71
|
||||
- Add reserveIds when init asts. https://github.com/openkruise/kruise-game/pull/73
|
||||
- AlibabaCloud-SLB support muti-slbIds. https://github.com/openkruise/kruise-game/pull/69/commits/42b8ab3e739c872f477d4faa7286ace3a87a07d6
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
- Fix the issue of unable to complete scaling down from 1 to 0 when autoscaling. https://github.com/openkruise/kruise-game/pull/59
|
||||
- Avoid metrics controller fatal when gss status is nil. https://github.com/openkruise/kruise-game/pull/61/commits/c56574ecaf5af1e5d0625f4555a470c90125f4d4
|
||||
- Fix the problem that the hostPort plugin repeatedly allocates ports when pods with the same name are created. https://github.com/openkruise/kruise-game/pull/66
|
||||
- Assume that slices without elements are equal to avoid marginal problem. https://github.com/openkruise/kruise-game/pull/74
|
||||
- Fix AlibabaCloud-SLB allocate and deallocate imprecisely. https://github.com/openkruise/kruise-game/pull/69/commits/05fea83e08a39f496cb9f93a83a0775460cb160a
|
||||
|
||||
|
||||
## v0.3.0
|
||||
|
||||
> Change log since v0.2.0
|
||||
|
||||
### Features
|
||||
### Features & Enhancements
|
||||
|
||||
- Add prometheus metrics and monitor dashboard for game servers. https://github.com/openkruise/kruise-game/pull/40
|
||||
- Add external scaler to make the game servers in the WaitToBeDeleted opsState automatically deleted. https://github.com/openkruise/kruise-game/pull/39
|
||||
|
|
@ -15,7 +36,7 @@
|
|||
- Add new networkType Kubernetes-Ingress. https://github.com/openkruise/kruise-game/pull/54
|
||||
- Add network-related environment variables to allow users to adjust the network waiting time and detection interval. https://github.com/openkruise/kruise-game/pull/57
|
||||
|
||||
### Others
|
||||
### Bug Fixes
|
||||
|
||||
- Avoid GameServer status sync delay when network failure. https://github.com/openkruise/kruise-game/pull/45
|
||||
- Avoid GameServerSet status sync failed when template metadata is not null. https://github.com/openkruise/kruise-game/pull/46
|
||||
|
|
|
|||
Loading…
Reference in New Issue