220 lines
14 KiB
Markdown
220 lines
14 KiB
Markdown
# Change Log
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## v1.0.0
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> Change log since v0.10.0
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### Features & Enhancements
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- add support svc external traffic policy for alibabacloud slb https://github.com/openkruise/kruise-game/pull/194
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- alibabacloud slb support map same TCP and UDP port https://github.com/openkruise/kruise-game/pull/197
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- feat: add annotation of opsState-last-changed-time https://github.com/openkruise/kruise-game/pull/200
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- Add hwcloud provider and elb plugin https://github.com/openkruise/kruise-game/pull/201
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- Increase the upper limit of ali-nlb ports https://github.com/openkruise/kruise-game/pull/204
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- Add index-offset-scheduler https://github.com/openkruise/kruise-game/pull/205
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- enhance: create service of ali-multi-nlbs in https://github.com/openkruise/kruise-game/pull/207
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- feat: support multi groups for nlbs https://github.com/openkruise/kruise-game/pull/213
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- feat: support range type for ReserveIDs https://github.com/openkruise/kruise-game/pull/209
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- ServiceQualities support serverless pod https://github.com/openkruise/kruise-game/pull/212
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- enhance: support svc external traffic policy for AlibabaCloud-Multi-NLBs https://github.com/openkruise/kruise-game/pull/216
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- enhance: add network ready condition for AlibabaCloud-Multi-NLBs plugin https://github.com/openkruise/kruise-game/pull/214
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- feat: add eip provider of VKE https://github.com/openkruise/kruise-game/pull/218
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- feat(metrics): improve observability for GameServersOpsStateCount metrics https://github.com/openkruise/kruise-game/pull/221
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- feat: support minAvailable percentage type https://github.com/openkruise/kruise-game/pull/222
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- enhance: activity of externalscaler relate to minAvailable https://github.com/openkruise/kruise-game/pull/228
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- enhance: Kubernetes-HostPort support container port same as host https://github.com/openkruise/kruise-game/pull/230
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- enhance: AlibabaCloud-SLB-SharedPort plugin support managed services https://github.com/openkruise/kruise-game/pull/224
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- cancel the limit of Ali NLB port range https://github.com/openkruise/kruise-game/pull/235
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- update TencentCloud-CLB plugin https://github.com/openkruise/kruise-game/pull/239
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- feat: volcengine-clb plugin support EnableClbScatter https://github.com/openkruise/kruise-game/pull/241
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- feat(Kubernetes-HostPort): support TCPUDP protocol https://github.com/openkruise/kruise-game/pull/244
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- feat: add annotation of state-last-changed-time https://github.com/openkruise/kruise-game/pull/238
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- Add PersistentVolumeClaimRetentionPolicy support to GameServerSet https://github.com/openkruise/kruise-game/pull/243
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- feat: support user-defined number of controller workers https://github.com/openkruise/kruise-game/pull/247
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- feat: support new plugin named AlibabaCloud-AutoNLBs https://github.com/openkruise/kruise-game/pull/246
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- AlibabaCloud-AutoNLBs support multi intranet type eip https://github.com/openkruise/kruise-game/pull/248
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- feat: add PreDeleteReplicas for GameServerSet status https://github.com/openkruise/kruise-game/pull/254
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- feat: support EnableMultiIngress for vke https://github.com/openkruise/kruise-game/pull/251
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- feat: add enable-cert-generation option https://github.com/openkruise/kruise-game/pull/245
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- enhance: network trigger time adapts to different time zones https://github.com/openkruise/kruise-game/pull/259
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### Bug Fixes
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- fix: support auto-scaling when replicas is 0 https://github.com/openkruise/kruise-game/pull/225
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- fix: update ppmHash when ServiceQualities changed https://github.com/openkruise/kruise-game/pull/226
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- fix the external scaler error when minAvailable is 0 https://github.com/openkruise/kruise-game/pull/227
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- fix old svc remain after pod recreate when using Volcengine-CLB https://github.com/openkruise/kruise-game/pull/233
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- fix duplicated port for Volcengine-CLB plugin https://github.com/openkruise/kruise-game/pull/240
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- bugfix: gs state should be changed from PreDelete to Deleting https://github.com/openkruise/kruise-game/pull/252
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- fix the meaning of CURRENT printcolumn when using kubectl https://github.com/openkruise/kruise-game/pull/253
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- bugfix: consider preDelete pods when scaling https://github.com/openkruise/kruise-game/pull/257
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- bugfix(Kubernetes-HostPort): allow pod update when node notfound https://github.com/openkruise/kruise-game/pull/260
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### Deps
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- update workflow ci go cache to v4 https://github.com/openkruise/kruise-game/pull/206
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- deps: update to k8s 0.30.10 https://github.com/openkruise/kruise-game/pull/210
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- update ci workflow to ubuntu-24.04 https://github.com/openkruise/kruise-game/pull/215
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## v0.10.0
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> Change log since v0.9.0
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### Features & Enhancements
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- Feat: add tencent cloud provider and clb plugin. https://github.com/openkruise/kruise-game/pull/179
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- Enhance: update kruise-api to v1.7.1 https://github.com/openkruise/kruise-game/pull/173
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- Enhance: add block ports config for AlibabaCloud LB network models. https://github.com/openkruise/kruise-game/pull/175
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- Enhance: add block port in volc engine. https://github.com/openkruise/kruise-game/pull/182
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- Feat: add jdcloud provider and the nlb&eip plugin. https://github.com/openkruise/kruise-game/pull/180
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- Enhance: support network isolation for tencentcloud clb plugin. https://github.com/openkruise/kruise-game/pull/183
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- Feat: add maxAvailable param for external scaler. https://github.com/openkruise/kruise-game/pull/190
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- Feat: add new networkType named AlibabaCloud-Multi-NLBs. https://github.com/openkruise/kruise-game/pull/187
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### Bug Fixes
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- Reconstruct the logic of GameServers scaling. https://github.com/openkruise/kruise-game/pull/171
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- Semantic fixes for network port ranges. https://github.com/openkruise/kruise-game/pull/181
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## v0.9.0
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> Change log since v0.8.0
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### Features & Enhancements
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- Enhance: support custom health checks for AlibabaCloud-NLB. https://github.com/openkruise/kruise-game/pull/147
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- Feat: add AmazonWebServices-NLB network plugin. https://github.com/openkruise/kruise-game/pull/150
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- Enhance: support custom health checks for AlibabaCloud-SLB. https://github.com/openkruise/kruise-game/pull/154
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- Enhance: Kubernetes-NodePort supports network disabled. https://github.com/openkruise/kruise-game/pull/156
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- Enhance: check networkType when create GameServerSet. https://github.com/openkruise/kruise-game/pull/157
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- Enhance: service quality support patch labels & annotations. https://github.com/openkruise/kruise-game/pull/159
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- Enhance: labels from gs can be synced to pod. https://github.com/openkruise/kruise-game/pull/160
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- Feat: add lifecycle field for gameserverset. https://github.com/openkruise/kruise-game/pull/162
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### Bug Fixes
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- Fix the allocation error when Ali loadbalancers reache the limit of ports number. https://github.com/openkruise/kruise-game/pull/149
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- Fix: AmazonWebServices-NLB controller parameter modification. https://github.com/openkruise/kruise-game/pull/164
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- Fix old svc remain after pod recreate when using ali-lb models. https://github.com/openkruise/kruise-game/pull/165
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## v0.8.0
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> Change log since v0.7.0
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### Features & Enhancements
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- Add AlibabaCloud-NLB network plugin. https://github.com/openkruise/kruise-game/pull/135
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- Add Volcengine-CLB network plugin. https://github.com/openkruise/kruise-game/pull/127
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- Add Kubernetes-NodePort network plugin. https://github.com/openkruise/kruise-game/pull/138
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- Sync annotations from gs to pod. https://github.com/openkruise/kruise-game/pull/140
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- FailurePolicy of PodMutatingWebhook turn to Fail. https://github.com/openkruise/kruise-game/pull/129
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- Replace patch asts with update. https://github.com/openkruise/kruise-game/pull/131
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- Kubernetes-HostPort plugin support to wait for network ready. https://github.com/openkruise/kruise-game/pull/136
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- Add AllocateLoadBalancerNodePorts in clb plugin. https://github.com/openkruise/kruise-game/pull/141
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### Bug Fixes
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- Avoid patching gameserver continuously. https://github.com/openkruise/kruise-game/pull/124
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## v0.7.0
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> Change log since v0.6.0
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### Features & Enhancements
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- Add ReclaimPolicy for GameServer. https://github.com/openkruise/kruise-game/pull/115
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- ServiceQuality supports multiple results returned by one probe. https://github.com/openkruise/kruise-game/pull/117
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- Support differentiated updates to GameServers. https://github.com/openkruise/kruise-game/pull/120
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### Bug Fixes
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- Fix the error of patching pod image failure when gs image is nil. https://github.com/openkruise/kruise-game/pull/121
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## v0.6.0
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> Change log since v0.5.0
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### Features & Enhancements
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- Support auto scaling-up based on minAvailable. https://github.com/openkruise/kruise-game/pull/88
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- Update go version to 1.19. https://github.com/openkruise/kruise-game/pull/104
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- Add GameServerConditions. https://github.com/openkruise/kruise-game/pull/95
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- Add network plugin AlibabaCloud-NLB-SharedPort. https://github.com/openkruise/kruise-game/pull/98
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- Support AllowNotReadyContainers for network plugin. https://github.com/openkruise/kruise-game/pull/98
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- Add qps and burst settings of controller-manager. https://github.com/openkruise/kruise-game/pull/108
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### Bug Fixes
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- Fix AlibabaCloud-NATGW network ready condition when multi-ports. https://github.com/openkruise/kruise-game/pull/94
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- Hostport network should be not ready when no ports exist. https://github.com/openkruise/kruise-game/pull/100
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## v0.5.0
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> Change log since v0.4.0
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### Features & Enhancements
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- Improve hostport cache to record allocated ports of pod. https://github.com/openkruise/kruise-game/pull/82
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- Enhance pod scaling efficiency. https://github.com/openkruise/kruise-game/pull/81
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- Support to sync gs metadata from from gsTemplate. https://github.com/openkruise/kruise-game/pull/85
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- Refactor NetworkPortRange into a pointer. https://github.com/openkruise/kruise-game/pull/87
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- Add network plugin AlibabaCloud-EIP. https://github.com/openkruise/kruise-game/pull/86
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- Add new opsState type named Allocated. https://github.com/openkruise/kruise-game/pull/89
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- Add new opsState type named Kill. https://github.com/openkruise/kruise-game/pull/90
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- AlibabaCloud-EIP support to define EIP name & description. https://github.com/openkruise/kruise-game/pull/91
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- Support customized serviceName. https://github.com/openkruise/kruise-game/pull/92
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### Bug Fixes
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- correct gs network status when pod network status is nil. https://github.com/openkruise/kruise-game/pull/80
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## v0.4.0
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> Change log since v0.3.0
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### Features & Enhancements
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- Avoid Network NotReady too long for Kubernetes-Ingress NetworkType. https://github.com/openkruise/kruise-game/pull/61/commits/7f66be508004d393299e037cba052c5111d6678a
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- Add param Fixed for Kubernetes-Ingress NetworkType. https://github.com/openkruise/kruise-game/pull/61/commits/00c8d5502f1813f0092f05ffb3b0c2dbca5a63f7
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- Change autoscaler trigger metricType from Value to AverageValue. https://github.com/openkruise/kruise-game/pull/64
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- Decouple triggering network update from Gs Ready. https://github.com/openkruise/kruise-game/pull/71
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- Add reserveIds when init asts. https://github.com/openkruise/kruise-game/pull/73
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- AlibabaCloud-SLB support muti-slbIds. https://github.com/openkruise/kruise-game/pull/69/commits/42b8ab3e739c872f477d4faa7286ace3a87a07d6
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### Bug Fixes
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- Fix the issue of unable to complete scaling down from 1 to 0 when autoscaling. https://github.com/openkruise/kruise-game/pull/59
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- Avoid metrics controller fatal when gss status is nil. https://github.com/openkruise/kruise-game/pull/61/commits/c56574ecaf5af1e5d0625f4555a470c90125f4d4
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- Fix the problem that the hostPort plugin repeatedly allocates ports when pods with the same name are created. https://github.com/openkruise/kruise-game/pull/66
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- Assume that slices without elements are equal to avoid marginal problem. https://github.com/openkruise/kruise-game/pull/74
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- Fix AlibabaCloud-SLB allocate and deallocate imprecisely. https://github.com/openkruise/kruise-game/pull/69/commits/05fea83e08a39f496cb9f93a83a0775460cb160a
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## v0.3.0
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> Change log since v0.2.0
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### Features & Enhancements
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- Add prometheus metrics and monitor dashboard for game servers. https://github.com/openkruise/kruise-game/pull/40
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- Add external scaler to make the game servers in the WaitToBeDeleted opsState automatically deleted. https://github.com/openkruise/kruise-game/pull/39
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- Support ReserveIds ScaleDownStrategyType (backfill the deleted Gs ID to the Reserve field). https://github.com/openkruise/kruise-game/pull/52
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- Update AlibabaCloud API Group Version from v1alpha1 to v1beta1. https://github.com/openkruise/kruise-game/pull/41
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- Add more print columns for GameServer & GameServerSet. https://github.com/openkruise/kruise-game/pull/48
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- Add default serviceName for GameServerSet. https://github.com/openkruise/kruise-game/pull/51
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- Add new networkType Kubernetes-Ingress. https://github.com/openkruise/kruise-game/pull/54
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- Add network-related environment variables to allow users to adjust the network waiting time and detection interval. https://github.com/openkruise/kruise-game/pull/57
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### Bug Fixes
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- Avoid GameServer status sync delay when network failure. https://github.com/openkruise/kruise-game/pull/45
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- Avoid GameServerSet status sync failed when template metadata is not null. https://github.com/openkruise/kruise-game/pull/46
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- Add marginal conditions to avoid fatal errors when scaling. https://github.com/openkruise/kruise-game/pull/49
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## v0.2.0
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> Change log since v0.1.0
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### Features
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- Cloud Provider & Network Plugin mechanism
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- Supporting network types:
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- Kubernetes-HostPort
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- AlibabaCloud-NATGW
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- AlibabaCloud-SLB
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- AlibabaCloud-SLB-SharedPort
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## v0.1.0
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### Features
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- New CRDs: GameServer & GameServerSet
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- GameServer provides game servers state definition interface, such as deletion priority, update priority, and opsState.
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- GameServerSet can update/scale GameServers by their states.
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- User-Defined Quality Service
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- Probing GameServers‘ containers and marking GameServers state automatically
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