kruise-game/pkg/util/gameserver_test.go

445 lines
11 KiB
Go

/*
Copyright 2022 The Kruise Authors.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package util
import (
"reflect"
"sort"
"testing"
corev1 "k8s.io/api/core/v1"
metav1 "k8s.io/apimachinery/pkg/apis/meta/v1"
"k8s.io/apimachinery/pkg/util/intstr"
"k8s.io/utils/ptr"
gameKruiseV1alpha1 "github.com/openkruise/kruise-game/apis/v1alpha1"
)
func TestGetIndexFromGsName(t *testing.T) {
tests := []struct {
name string
result int
}{
{
name: "xxx-23-3",
result: 3,
},
{
name: "www_3-12",
result: 12,
},
}
for _, test := range tests {
actual := GetIndexFromGsName(test.name)
expect := test.result
if expect != actual {
t.Errorf("expect %v but got %v", expect, actual)
}
}
}
func TestDeleteSequenceGs(t *testing.T) {
tests := []struct {
before []corev1.Pod
after []int
}{
{
before: []corev1.Pod{
{
ObjectMeta: metav1.ObjectMeta{
Name: "xxx-0",
Labels: map[string]string{
gameKruiseV1alpha1.GameServerOpsStateKey: string(gameKruiseV1alpha1.None),
gameKruiseV1alpha1.GameServerDeletePriorityKey: "10",
},
},
},
{
ObjectMeta: metav1.ObjectMeta{
Name: "xxx-1",
Labels: map[string]string{
gameKruiseV1alpha1.GameServerOpsStateKey: string(gameKruiseV1alpha1.Maintaining),
gameKruiseV1alpha1.GameServerDeletePriorityKey: "0",
},
},
},
{
ObjectMeta: metav1.ObjectMeta{
Name: "xxx-2",
Labels: map[string]string{
gameKruiseV1alpha1.GameServerOpsStateKey: string(gameKruiseV1alpha1.WaitToDelete),
gameKruiseV1alpha1.GameServerDeletePriorityKey: "0",
},
},
},
{
ObjectMeta: metav1.ObjectMeta{
Name: "xxx-3",
Labels: map[string]string{
gameKruiseV1alpha1.GameServerOpsStateKey: string(gameKruiseV1alpha1.None),
gameKruiseV1alpha1.GameServerDeletePriorityKey: "0",
},
},
},
},
after: []int{2, 0, 3, 1},
},
{
before: []corev1.Pod{
{
ObjectMeta: metav1.ObjectMeta{
Name: "xxx-0",
Labels: map[string]string{
gameKruiseV1alpha1.GameServerOpsStateKey: string(gameKruiseV1alpha1.Allocated),
gameKruiseV1alpha1.GameServerDeletePriorityKey: "0",
},
},
},
{
ObjectMeta: metav1.ObjectMeta{
Name: "xxx-1",
Labels: map[string]string{
gameKruiseV1alpha1.GameServerOpsStateKey: string(gameKruiseV1alpha1.Maintaining),
gameKruiseV1alpha1.GameServerDeletePriorityKey: "0",
},
},
},
{
ObjectMeta: metav1.ObjectMeta{
Name: "xxx-2",
Labels: map[string]string{
gameKruiseV1alpha1.GameServerOpsStateKey: string(gameKruiseV1alpha1.WaitToDelete),
gameKruiseV1alpha1.GameServerDeletePriorityKey: "0",
},
},
},
{
ObjectMeta: metav1.ObjectMeta{
Name: "xxx-3",
Labels: map[string]string{
gameKruiseV1alpha1.GameServerOpsStateKey: string(gameKruiseV1alpha1.None),
gameKruiseV1alpha1.GameServerDeletePriorityKey: "0",
},
},
},
},
after: []int{2, 3, 0, 1},
},
{
before: []corev1.Pod{
{
ObjectMeta: metav1.ObjectMeta{
Name: "xxx-0",
Labels: map[string]string{
gameKruiseV1alpha1.GameServerOpsStateKey: string(gameKruiseV1alpha1.Allocated),
},
},
},
{
ObjectMeta: metav1.ObjectMeta{
Name: "xxx-1",
Labels: map[string]string{
gameKruiseV1alpha1.GameServerOpsStateKey: string(gameKruiseV1alpha1.Maintaining),
},
},
},
{
ObjectMeta: metav1.ObjectMeta{
Name: "xxx-2",
Labels: map[string]string{
gameKruiseV1alpha1.GameServerOpsStateKey: string(gameKruiseV1alpha1.WaitToDelete),
},
},
},
{
ObjectMeta: metav1.ObjectMeta{
Name: "xxx-3",
Labels: map[string]string{
gameKruiseV1alpha1.GameServerOpsStateKey: string(gameKruiseV1alpha1.None),
},
},
},
{
ObjectMeta: metav1.ObjectMeta{
Name: "xxx-4",
Labels: map[string]string{
gameKruiseV1alpha1.GameServerOpsStateKey: string(gameKruiseV1alpha1.Kill),
},
},
},
{
ObjectMeta: metav1.ObjectMeta{
Name: "xxx-5",
Labels: map[string]string{
gameKruiseV1alpha1.GameServerOpsStateKey: "user-define",
},
},
},
},
after: []int{4, 2, 5, 3, 0, 1},
},
}
for caseNum, test := range tests {
after := DeleteSequenceGs(test.before)
sort.Sort(after)
expect := test.after
actual := GetIndexListFromPodList(after)
for i := 0; i < len(actual); i++ {
if expect[i] != actual[i] {
t.Errorf("case %d: expect %v but got %v", caseNum, expect, actual)
}
}
}
}
func TestAddPrefixGameKruise(t *testing.T) {
tests := []struct {
s string
result string
}{
{
s: "healthy",
result: "game.kruise.io/healthy",
},
}
for _, test := range tests {
actual := AddPrefixGameKruise(test.s)
expect := test.result
if expect != actual {
t.Errorf("expect %v but got %v", expect, actual)
}
}
}
func TestRemovePrefixGameKruise(t *testing.T) {
tests := []struct {
s string
result string
}{
{
s: "game.kruise.io/healthy",
result: "healthy",
},
{
s: "game/healthy",
result: "game/healthy",
},
}
for _, test := range tests {
actual := RemovePrefixGameKruise(test.s)
expect := test.result
if expect != actual {
t.Errorf("expect %v but got %v", expect, actual)
}
}
}
func TestGetGsTemplateMetadataHash(t *testing.T) {
tests := []struct {
gssA *gameKruiseV1alpha1.GameServerSet
gssB *gameKruiseV1alpha1.GameServerSet
result bool
}{
{
gssA: &gameKruiseV1alpha1.GameServerSet{
Spec: gameKruiseV1alpha1.GameServerSetSpec{
GameServerTemplate: gameKruiseV1alpha1.GameServerTemplate{
PodTemplateSpec: corev1.PodTemplateSpec{
ObjectMeta: metav1.ObjectMeta{
GenerateName: "xxx",
Labels: map[string]string{
"a": "x",
},
},
},
},
},
},
gssB: &gameKruiseV1alpha1.GameServerSet{
Spec: gameKruiseV1alpha1.GameServerSetSpec{
GameServerTemplate: gameKruiseV1alpha1.GameServerTemplate{
PodTemplateSpec: corev1.PodTemplateSpec{
ObjectMeta: metav1.ObjectMeta{
Labels: map[string]string{
"a": "x",
},
},
},
},
},
},
result: true,
},
{
gssA: &gameKruiseV1alpha1.GameServerSet{
Spec: gameKruiseV1alpha1.GameServerSetSpec{
GameServerTemplate: gameKruiseV1alpha1.GameServerTemplate{
PodTemplateSpec: corev1.PodTemplateSpec{
ObjectMeta: metav1.ObjectMeta{
Labels: map[string]string{
"a": "x",
},
Annotations: map[string]string{
"a": "x",
},
},
},
},
},
},
gssB: &gameKruiseV1alpha1.GameServerSet{
Spec: gameKruiseV1alpha1.GameServerSetSpec{
GameServerTemplate: gameKruiseV1alpha1.GameServerTemplate{
PodTemplateSpec: corev1.PodTemplateSpec{
ObjectMeta: metav1.ObjectMeta{
Labels: map[string]string{
"a": "x",
},
},
},
},
},
},
result: false,
},
}
for _, test := range tests {
actual := GetGsTemplateMetadataHash(test.gssA) == GetGsTemplateMetadataHash(test.gssB)
expect := test.result
if expect != actual {
t.Errorf("expect %v but got %v", expect, actual)
}
}
}
func TestIsAllowNotReadyContainers(t *testing.T) {
tests := []struct {
networkConfParams []gameKruiseV1alpha1.NetworkConfParams
isAllowNotReadyContainers bool
}{
{
networkConfParams: []gameKruiseV1alpha1.NetworkConfParams{
{
Name: gameKruiseV1alpha1.AllowNotReadyContainersNetworkConfName,
Value: "xxx",
},
},
isAllowNotReadyContainers: true,
},
{
networkConfParams: []gameKruiseV1alpha1.NetworkConfParams{
{
Name: "xxx",
Value: "xxx",
},
},
isAllowNotReadyContainers: false,
},
}
for i, test := range tests {
actual := IsAllowNotReadyContainers(test.networkConfParams)
expect := test.isAllowNotReadyContainers
if actual != expect {
t.Errorf("case %d: expect isAllowNotReadyContainers is %v but actually got %v", i, expect, actual)
}
}
}
func TestInitGameServer(t *testing.T) {
updatePriority := intstr.FromInt(0)
deletionPriority := intstr.FromInt(0)
tests := []struct {
gss *gameKruiseV1alpha1.GameServerSet
name string
gs *gameKruiseV1alpha1.GameServer
}{
{
gss: &gameKruiseV1alpha1.GameServerSet{
TypeMeta: metav1.TypeMeta{
Kind: "GameServerSet",
APIVersion: "game.kruise.io/v1alpha1",
},
ObjectMeta: metav1.ObjectMeta{
Namespace: "xxx",
Name: "case0",
UID: "xxx0",
},
Spec: gameKruiseV1alpha1.GameServerSetSpec{
GameServerTemplate: gameKruiseV1alpha1.GameServerTemplate{
PodTemplateSpec: corev1.PodTemplateSpec{
ObjectMeta: metav1.ObjectMeta{
Labels: map[string]string{
"label-key": "label-value",
},
},
},
},
},
},
name: "case0-1",
gs: &gameKruiseV1alpha1.GameServer{
ObjectMeta: metav1.ObjectMeta{
Name: "case0-1",
Namespace: "xxx",
OwnerReferences: []metav1.OwnerReference{
{
Kind: "GameServerSet",
APIVersion: "game.kruise.io/v1alpha1",
Name: "case0",
UID: "xxx0",
Controller: ptr.To[bool](true),
BlockOwnerDeletion: ptr.To[bool](true),
},
},
Labels: map[string]string{
"label-key": "label-value",
gameKruiseV1alpha1.GameServerOwnerGssKey: "case0",
},
Annotations: map[string]string{
gameKruiseV1alpha1.GsTemplateMetadataHashKey: GetHash(metav1.ObjectMeta{
Labels: map[string]string{
"label-key": "label-value",
},
}),
},
},
Spec: gameKruiseV1alpha1.GameServerSpec{
NetworkDisabled: false,
OpsState: gameKruiseV1alpha1.None,
UpdatePriority: &updatePriority,
DeletionPriority: &deletionPriority,
},
},
},
}
for i, test := range tests {
expect := test.gs
actual := InitGameServer(test.gss, test.name)
if !reflect.DeepEqual(expect, actual) {
t.Errorf("case %d: expect generated GameServer is %v but actually got %v", i, expect, actual)
}
}
}